diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-05-29 10:27:12 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-05-29 10:27:12 +0200 |
commit | d0d71a58fdbe5b6c1a16826340ac3b81a20c6be3 (patch) | |
tree | 0ebb7d17f0242266274be99c395c3717d2b5212d | |
parent | aa869869549148f9c5086e65b95790da0fe77988 (diff) | |
parent | 2ba53547c9f7b6b814c4c85190c11645063bab8e (diff) |
Merge pull request #61514 from clayjohn/VULKAN-rb-spam
Fix error with !rb spam when using background color mode with reflection probes
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 7b92e92f8c..181d7819da 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -1391,7 +1391,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co clear_color.r *= bg_energy; clear_color.g *= bg_energy; clear_color.b *= bg_energy; - if (render_buffers_has_volumetric_fog(p_render_data->render_buffers) || environment_is_fog_enabled(p_render_data->environment)) { + if ((p_render_data->render_buffers.is_valid() && render_buffers_has_volumetric_fog(p_render_data->render_buffers)) || environment_is_fog_enabled(p_render_data->environment)) { draw_sky_fog_only = true; RendererRD::MaterialStorage::get_singleton()->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.srgb_to_linear())); } @@ -1401,7 +1401,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co clear_color.r *= bg_energy; clear_color.g *= bg_energy; clear_color.b *= bg_energy; - if (render_buffers_has_volumetric_fog(p_render_data->render_buffers) || environment_is_fog_enabled(p_render_data->environment)) { + if ((p_render_data->render_buffers.is_valid() && render_buffers_has_volumetric_fog(p_render_data->render_buffers)) || environment_is_fog_enabled(p_render_data->environment)) { draw_sky_fog_only = true; RendererRD::MaterialStorage::get_singleton()->material_set_param(sky.sky_scene_state.fog_material, "clear_color", Variant(clear_color.srgb_to_linear())); } |