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author | Juan Linietsky <reduzio@gmail.com> | 2021-08-30 19:38:51 -0300 |
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committer | GitHub <noreply@github.com> | 2021-08-30 19:38:51 -0300 |
commit | d085b2d04d6a6f972cc252532dbbf07f0d54fc3c (patch) | |
tree | 4584a1480c6fc63d1830832f4b18030c76df6ad3 | |
parent | efc87481e45c66b3a18dfe1db82c3289fe2a370d (diff) | |
parent | eeedef82952407fdf1f3c1219cab0e2a34f0e52d (diff) |
Merge pull request #43838 from lupoDharkael/cancel-member
Clear connection data from/to empty after used
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 5b1da11f12..50808a25af 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2547,6 +2547,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa } } } + _member_cancel(); VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr()); if (uniform) { |