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author | Chaosus <chaosus89@gmail.com> | 2019-07-16 08:04:49 +0300 |
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committer | Chaosus <chaosus89@gmail.com> | 2019-07-16 08:04:49 +0300 |
commit | cfcc9ee9c158a04f9c904aa42ce89d33d7a38c79 (patch) | |
tree | 07e8fb313d21e35cbabef77333a43084e102e137 | |
parent | 8202ba22127bdfbc51b351628c7e17377255831b (diff) |
Allows to use non-constants in the local shader array initializer
-rw-r--r-- | servers/visual/shader_language.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index c39a0d4d02..14fefbf195 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -3958,10 +3958,6 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui if (!n) { return ERR_PARSE_ERROR; } - if (n->type != Node::TYPE_CONSTANT) { - _set_error("Expected constant expression in the array declaration"); - return ERR_PARSE_ERROR; - } if (var.type != n->get_datatype()) { _set_error("Invalid assignment of '" + get_datatype_name(n->get_datatype()) + "' to '" + get_datatype_name(var.type) + "'"); |