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authorThomas Herzog <thomas.herzog@mail.com>2017-10-02 13:51:46 +0200
committerGitHub <noreply@github.com>2017-10-02 13:51:46 +0200
commitcf17b081f1699cd714d2a1dc02b61cd6f002bce7 (patch)
tree5397af4a7dc9f70b499fbd72492664ebd0f73ad7
parent11ab7b6efc3353ac19aed6f88c5a38bfbe879ebd (diff)
parentc55b8217ab9f4bce35a8053cf2e548469b821bca (diff)
Merge pull request #11778 from touilleMan/gdnative-add-library-path-to-init-options
[GDnative] add library path to init options
-rw-r--r--modules/gdnative/gdnative.cpp2
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 11856e4ffb..f0c09a3370 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -110,6 +110,7 @@ GDNativeLibrary::~GDNativeLibrary() {
void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library_path", "platform", "path"), &GDNativeLibrary::set_library_path);
ClassDB::bind_method(D_METHOD("get_library_path", "platform"), &GDNativeLibrary::get_library_path);
+ ClassDB::bind_method(D_METHOD("get_active_library_path"), &GDNativeLibrary::get_active_library_path);
ClassDB::bind_method(D_METHOD("is_singleton_gdnative"), &GDNativeLibrary::is_singleton_gdnative);
ClassDB::bind_method(D_METHOD("set_singleton_gdnative", "singleton"), &GDNativeLibrary::set_singleton_gdnative);
@@ -268,6 +269,7 @@ bool GDNative::initialize() {
options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
options.gd_native_library = (godot_object *)(get_library().ptr());
+ options.active_library_path = (godot_string *)&path;
library_init_fpointer(&options);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 19dd030637..9134f1c581 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -243,6 +243,7 @@ typedef struct {
uint64_t no_api_hash;
godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized
const struct godot_gdnative_api_struct *api_struct;
+ const godot_string *active_library_path;
} godot_gdnative_init_options;
typedef struct {