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author | eska <eska@eska.me> | 2015-09-26 03:06:42 +0200 |
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committer | eska <eska@eska.me> | 2015-09-26 03:06:42 +0200 |
commit | ce2faae2c512b03a575db1cca0696cbec0469bfa (patch) | |
tree | 04bf709de48a9d49eef114b3bf35c1379d66667f | |
parent | 52eebdc00185e18ec6fca4d9c96966e0ab0fb495 (diff) |
Fix BaseButtons remaining pressed when hiding them while pressing them down
-rw-r--r-- | scene/gui/base_button.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 965e7f399d..0c63a3bc74 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -255,6 +255,16 @@ void BaseButton::_notification(int p_what) { group->_remove_button(this); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED && !is_visible()) { + + if (!toggle_mode) { + status.pressed = false; + } + status.hovering = false; + status.press_attempt = false; + status.pressing_inside = false; + status.pressing_button = 0; + } } void BaseButton::pressed() { |