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authorRémi Verschelde <rverschelde@gmail.com>2017-12-10 00:43:30 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-12-10 00:43:49 +0100
commitce0f894b4844b74b4f423056b5dc13102d89cafb (patch)
tree79727ffb10b38818d54ba57ddd75a21930e0057c
parent028f959fb12562feaf7f2234f7cf0363ae8f4736 (diff)
doc: Sync classref with current source
-rw-r--r--doc/classes/Animation.xml28
-rw-r--r--doc/classes/AnimationPlayer.xml38
-rw-r--r--doc/classes/AnimationTreePlayer.xml60
-rw-r--r--doc/classes/CanvasItem.xml28
-rw-r--r--doc/classes/EditorPlugin.xml22
-rw-r--r--doc/classes/EditorSceneImporter.xml95
-rw-r--r--doc/classes/KinematicBody.xml6
-rw-r--r--doc/classes/Mesh.xml4
-rw-r--r--doc/classes/MeshInstance.xml2
-rw-r--r--doc/classes/PhysicsServer.xml19
-rw-r--r--doc/classes/Rect2.xml6
-rw-r--r--doc/classes/RigidBody.xml15
-rw-r--r--doc/classes/SurfaceTool.xml2
-rw-r--r--doc/classes/TextEdit.xml11
-rw-r--r--doc/classes/Texture.xml2
-rw-r--r--doc/classes/VisualServer.xml8
-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/resources/surface_tool.cpp2
18 files changed, 238 insertions, 114 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index c3933443a0..93b01a466b 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -30,6 +30,16 @@
Clear the animation (clear all tracks and reset all).
</description>
</method>
+ <method name="copy_track">
+ <return type="void">
+ </return>
+ <argument index="0" name="track" type="int">
+ </argument>
+ <argument index="1" name="to_animation" type="Animation">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="find_track" qualifiers="const">
<return type="int">
</return>
@@ -244,6 +254,14 @@
Insert a generic key in a given track.
</description>
</method>
+ <method name="track_is_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="track_is_imported" qualifiers="const">
<return type="bool">
</return>
@@ -293,6 +311,16 @@
Remove a key by position (seconds) in a given track.
</description>
</method>
+ <method name="track_set_enabled">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="track_set_imported">
<return type="void">
</return>
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 6ae0debc3a..d61211bb6b 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -74,20 +74,6 @@
Returns the name of [code]animation[/code] or empty string if not found.
</description>
</method>
- <method name="get_anim_length" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Get the length (in seconds) of the currently playing animation.
- </description>
- </method>
- <method name="get_anim_position" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Get the position (in seconds) of the currently playing animation.
- </description>
- </method>
<method name="get_animation" qualifiers="const">
<return type="Animation">
</return>
@@ -115,11 +101,18 @@
Get the blend time (in seconds) between two animations, referenced by their names.
</description>
</method>
- <method name="get_current_animation" qualifiers="const">
- <return type="String">
+ <method name="get_current_animation_length" qualifiers="const">
+ <return type="float">
</return>
<description>
- Returns the name of the currently playing animation.
+ Get the length (in seconds) of the currently playing animation.
+ </description>
+ </method>
+ <method name="get_current_animation_position" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Get the position (in seconds) of the currently playing animation.
</description>
</method>
<method name="has_animation" qualifiers="const">
@@ -217,15 +210,6 @@
Specify a blend time (in seconds) between two animations, referenced by their names.
</description>
</method>
- <method name="set_current_animation">
- <return type="void">
- </return>
- <argument index="0" name="anim" type="String">
- </argument>
- <description>
- Set the current animation (even if no playback occurs). Using set_current_animation() and set_active() are similar to calling play().
- </description>
- </method>
<method name="stop">
<return type="void">
</return>
@@ -253,6 +237,8 @@
<member name="current_animation" type="String" setter="set_current_animation" getter="get_current_animation">
The name of the current animation. Default value: [code]""[/code].
</member>
+ <member name="playback_default_blend_time" type="float" setter="set_default_blend_time" getter="get_default_blend_time">
+ </member>
<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode">
The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
</member>
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 37005c3bd3..ecd1f81951 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -194,19 +194,6 @@
Disconnects nodes connected to [code]id[/code] at the specified input slot.
</description>
</method>
- <method name="get_base_path" qualifiers="const">
- <return type="NodePath">
- </return>
- <description>
- </description>
- </method>
- <method name="get_master_player" qualifiers="const">
- <return type="NodePath">
- </return>
- <description>
- Returns the path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes.
- </description>
- </method>
<method name="get_node_list">
<return type="PoolStringArray">
</return>
@@ -214,13 +201,6 @@
Returns a PoolStringArray containing the name of all nodes.
</description>
</method>
- <method name="is_active" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Returns whether this AnimationTreePlayer is active.
- </description>
- </method>
<method name="mix_node_get_amount" qualifiers="const">
<return type="float">
</return>
@@ -473,32 +453,6 @@
Resets this AnimationTreePlayer.
</description>
</method>
- <method name="set_active">
- <return type="void">
- </return>
- <argument index="0" name="enabled" type="bool">
- </argument>
- <description>
- Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active.
- </description>
- </method>
- <method name="set_base_path">
- <return type="void">
- </return>
- <argument index="0" name="path" type="NodePath">
- </argument>
- <description>
- Sets base path of this AnimationTreePlayer.
- </description>
- </method>
- <method name="set_master_player">
- <return type="void">
- </return>
- <argument index="0" name="nodepath" type="NodePath">
- </argument>
- <description>
- </description>
- </method>
<method name="timescale_node_get_scale" qualifiers="const">
<return type="float">
</return>
@@ -627,17 +581,17 @@
</method>
</methods>
<members>
- <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode">
- The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
- </member>
- <member name="master_player" type="NodePath" setter="set_master_player" getter="get_master_player">
- The path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes.
+ <member name="active" type="bool" setter="set_active" getter="is_active">
+ If [code]true[/code] the [code]AnimationTreePlayer[/code] is able to play animations. Default value: [code]false[/code].
</member>
<member name="base_path" type="NodePath" setter="set_base_path" getter="get_base_path">
The node from which to relatively access other nodes. Default value: [code]".."[/code].
</member>
- <member name="active" type="bool" setter="set_active" getter="is_active">
- If [code]true[/code] the [code]AnimationTreePlayer[/code] is able to play animations. Default value: [code]false[/code].
+ <member name="master_player" type="NodePath" setter="set_master_player" getter="get_master_player">
+ The path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes.
+ </member>
+ <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode">
+ The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE].
</member>
</members>
<constants>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 4a567981e6..cf0b482b07 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -88,6 +88,34 @@
Draw a line from a 2D point to another, with a given color and width. It can be optionally antialiased.
</description>
</method>
+ <method name="draw_multiline">
+ <return type="void">
+ </return>
+ <argument index="0" name="points" type="PoolVector2Array">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <argument index="2" name="width" type="float" default="1.0">
+ </argument>
+ <argument index="3" name="antialiased" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="draw_multiline_colors">
+ <return type="void">
+ </return>
+ <argument index="0" name="points" type="PoolVector2Array">
+ </argument>
+ <argument index="1" name="colors" type="PoolColorArray">
+ </argument>
+ <argument index="2" name="width" type="float" default="1.0">
+ </argument>
+ <argument index="3" name="antialiased" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="draw_polygon">
<return type="void">
</return>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index edd1f721b5..ada0ee56a8 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -82,6 +82,14 @@
<description>
</description>
</method>
+ <method name="add_scene_import_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="scene_importer" type="EditorSceneImporter">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="add_tool_submenu_item">
<return type="void">
</return>
@@ -176,6 +184,12 @@
<description>
</description>
</method>
+ <method name="get_plugin_icon" qualifiers="virtual">
+ <return type="Object">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_plugin_name" qualifiers="virtual">
<return type="String">
</return>
@@ -295,6 +309,14 @@
<description>
</description>
</method>
+ <method name="remove_scene_import_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="scene_importer" type="EditorSceneImporter">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="save_external_data" qualifiers="virtual">
<return type="void">
</return>
diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml
new file mode 100644
index 0000000000..69fe4050f4
--- /dev/null
+++ b/doc/classes/EditorSceneImporter.xml
@@ -0,0 +1,95 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-beta">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="_get_extensions" qualifiers="virtual">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="_get_import_flags" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="_import_animation" qualifiers="virtual">
+ <return type="Animation">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="flags" type="int">
+ </argument>
+ <argument index="2" name="bake_fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="_import_scene" qualifiers="virtual">
+ <return type="Node">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="flags" type="int">
+ </argument>
+ <argument index="2" name="bake_fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="import_animation_from_other_importer">
+ <return type="Animation">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="flags" type="int">
+ </argument>
+ <argument index="2" name="bake_fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="import_scene_from_other_importer">
+ <return type="Node">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="flags" type="int">
+ </argument>
+ <argument index="2" name="bake_fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="IMPORT_SCENE" value="1">
+ </constant>
+ <constant name="IMPORT_ANIMATION" value="2">
+ </constant>
+ <constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4">
+ </constant>
+ <constant name="IMPORT_ANIMATION_OPTIMIZE" value="8">
+ </constant>
+ <constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16">
+ </constant>
+ <constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32">
+ </constant>
+ <constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256">
+ </constant>
+ <constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512">
+ </constant>
+ <constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024">
+ </constant>
+ <constant name="IMPORT_USE_COMPRESSION" value="2048">
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index c5204fd0bf..43db8ed43a 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -102,6 +102,12 @@
</method>
</methods>
<members>
+ <member name="axis_lock_x" type="bool" setter="set_axis_lock_x" getter="get_axis_lock_x">
+ </member>
+ <member name="axis_lock_y" type="bool" setter="set_axis_lock_y" getter="get_axis_lock_y">
+ </member>
+ <member name="axis_lock_z" type="bool" setter="set_axis_lock_z" getter="get_axis_lock_z">
+ </member>
<member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin">
If the body is at least this close to another body, this body will consider them to be colliding.
</member>
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index c681886546..465b68171e 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -49,6 +49,10 @@
</description>
</method>
</methods>
+ <members>
+ <member name="lightmap_size_hint" type="Vector2" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint">
+ </member>
+ </members>
<constants>
<constant name="PRIMITIVE_POINTS" value="0" enum="PrimitiveType">
Render array as points (one vertex equals one point).
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index ac26c2946f..9273e87430 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -22,7 +22,7 @@
<return type="void">
</return>
<description>
- This helper creates a [MeshInstance] child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing.
+ This helper creates a [MeshInstance] child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing.
</description>
</method>
<method name="create_trimesh_collision">
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index eb7c735277..8f3d77d841 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -352,7 +352,7 @@
</description>
</method>
<method name="body_get_axis_lock" qualifiers="const">
- <return type="int" enum="PhysicsServer.BodyAxisLock">
+ <return type="bool">
</return>
<argument index="0" name="body" type="RID">
</argument>
@@ -540,10 +540,11 @@
</return>
<argument index="0" name="body" type="RID">
</argument>
- <argument index="1" name="axis" type="int" enum="PhysicsServer.BodyAxisLock">
+ <argument index="1" name="axis" type="int">
+ </argument>
+ <argument index="2" name="lock" type="bool">
</argument>
<description>
- Locks velocity along one axis to 0 and only allows rotation along this axis, can also be set to disabled which disables this functionality.
</description>
</method>
<method name="body_set_axis_velocity">
@@ -1519,17 +1520,5 @@
<constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7" enum="SpaceParameter">
Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision.
</constant>
- <constant name="BODY_AXIS_LOCK_DISABLED" value="0" enum="BodyAxisLock">
- The [Body] can rotate and move freely.
- </constant>
- <constant name="BODY_AXIS_LOCK_X" value="1" enum="BodyAxisLock">
- The [Body] cannot move across x axis can only rotate across x axis.
- </constant>
- <constant name="BODY_AXIS_LOCK_Y" value="2" enum="BodyAxisLock">
- The [Body] cannot move across y axis can only rotate across y axis.
- </constant>
- <constant name="BODY_AXIS_LOCK_Z" value="3" enum="BodyAxisLock">
- The [Body] cannot move across z axis can only rotate across z axis.
- </constant>
</constants>
</class>
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 1bd2e812e6..4fc9e5bd71 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -37,6 +37,12 @@
Constructs a [code]Rect2[/code] by x, y, width, and height.
</description>
</method>
+ <method name="abs">
+ <return type="Rect2">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="clip">
<return type="Rect2">
</return>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index cfcd0258e7..77e27cefcc 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -59,8 +59,11 @@
<member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity">
RigidBody's rotational velocity.
</member>
- <member name="axis_lock" type="int" setter="set_axis_lock" getter="get_axis_lock" enum="RigidBody.AxisLock">
- Locks the rotational forces to a particular axis, preventing rotations on other axes.
+ <member name="axis_lock_x" type="bool" setter="set_axis_lock_x" getter="get_axis_lock_x">
+ </member>
+ <member name="axis_lock_y" type="bool" setter="set_axis_lock_y" getter="get_axis_lock_y">
+ </member>
+ <member name="axis_lock_z" type="bool" setter="set_axis_lock_z" getter="get_axis_lock_z">
</member>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
RigidBody's bounciness.
@@ -168,13 +171,5 @@
<constant name="MODE_KINEMATIC" value="3" enum="Mode">
Kinematic body. The body behaves like a [KinematicBody], and can only move by user code.
</constant>
- <constant name="AXIS_LOCK_DISABLED" value="0" enum="AxisLock">
- </constant>
- <constant name="AXIS_LOCK_X" value="1" enum="AxisLock">
- </constant>
- <constant name="AXIS_LOCK_Y" value="2" enum="AxisLock">
- </constant>
- <constant name="AXIS_LOCK_Z" value="3" enum="AxisLock">
- </constant>
</constants>
</class>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 22099a930c..0916d0b928 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -170,6 +170,8 @@
</return>
<argument index="0" name="existing" type="ArrayMesh" default="null">
</argument>
+ <argument index="1" name="flags" type="int" default="97792">
+ </argument>
<description>
Returns a constructed [ArrayMesh] from current information passed in. If an existing [ArrayMesh] is passed in as an argument, will add an extra surface to the existing [ArrayMesh].
</description>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index df48ba3e23..da30c4c7bd 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -305,6 +305,15 @@
Enable text wrapping when it goes beyond he edge of what is visible.
</description>
</method>
+ <method name="toggle_fold_line">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Toggle the folding of the code block at the given line.
+ </description>
+ </method>
<method name="undo">
<return type="void">
</return>
@@ -428,6 +437,8 @@
</theme_item>
<theme_item name="caret_color" type="Color">
</theme_item>
+ <theme_item name="code_folding_color" type="Color">
+ </theme_item>
<theme_item name="completion" type="StyleBox">
</theme_item>
<theme_item name="completion_background_color" type="Color">
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index 52972177bf..bf27bc4768 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -133,7 +133,7 @@
More effective on planes often shown going to the horrizon as those textures (Walls or Ground for example) get squashed in the viewport to different aspect ratios and regular mipmaps keep the aspect ratio so they don't optimize storage that well in those cases.
</constant>
<constant name="FLAG_CONVERT_TO_LINEAR" value="16" enum="Flags">
- Converts texture to SRGB color space.
+ Converts texture to SRGB color space.
</constant>
<constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags">
Repeats texture with alternate sections mirrored.
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 6627ba15d5..1a9dc3a669 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -647,7 +647,7 @@
<argument index="1" name="height" type="float">
</argument>
<description>
- Sets a canvas light's height.
+ Sets a canvas light's height.
</description>
</method>
<method name="canvas_light_set_item_cull_mask">
@@ -1495,7 +1495,7 @@
<return type="Array">
</return>
<description>
- Returns a list of all the textures and their information.
+ Returns a list of all the textures and their information.
</description>
</method>
<method name="texture_get_data" qualifiers="const">
@@ -2022,7 +2022,7 @@
More effective on planes often shown going to the horrizon as those textures (Walls or Ground for example) get squashed in the viewport to different aspect ratios and regular mipmaps keep the aspect ratio so they don't optimize storage that well in those cases.
</constant>
<constant name="TEXTURE_FLAG_CONVERT_TO_LINEAR" value="16" enum="TextureFlags">
- Converts texture to SRGB color space.
+ Converts texture to SRGB color space.
</constant>
<constant name="TEXTURE_FLAG_MIRRORED_REPEAT" value="32" enum="TextureFlags">
Repeat texture with alternate sections mirrored.
@@ -2397,4 +2397,4 @@
<constant name="FEATURE_MULTITHREADED" value="1" enum="Features">
</constant>
</constants>
-</class> \ No newline at end of file
+</class>
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 91aa069060..e866e665d8 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1327,7 +1327,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root);
ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_position"), &AnimationPlayer::get_current_animation_position);
+ ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation);
@@ -1339,8 +1339,6 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position);
ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length);
- ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
-
ADD_GROUP("Playback Options", "playback_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_animation_process_mode", "get_animation_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 352418e65c..d8600e041d 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -990,7 +990,7 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from);
ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from);
- ClassDB::bind_method(D_METHOD("commit", "existing"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("commit", "existing", "flags"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT));
}
SurfaceTool::SurfaceTool() {