diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-19 15:24:34 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-05-19 15:24:34 +0200 |
commit | ce069fbe9909d72b01b2b0571706773cdad31758 (patch) | |
tree | b6ff71e6534764f22daa3671190a548a72e29a1f | |
parent | b9bb3de6a1680693f8698926859ee3543422c0f2 (diff) | |
parent | 6b51ab66d83b7c85e16189eba280a00ab5ff9536 (diff) |
Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x
-rw-r--r-- | modules/navigation/godot_navigation_server.cpp | 10 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 20 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 1 | ||||
-rw-r--r-- | scene/2d/navigation_obstacle_2d.cpp | 20 | ||||
-rw-r--r-- | scene/2d/navigation_obstacle_2d.h | 1 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.cpp | 20 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.h | 1 | ||||
-rw-r--r-- | scene/3d/navigation_obstacle_3d.cpp | 20 | ||||
-rw-r--r-- | scene/3d/navigation_obstacle_3d.h | 1 |
9 files changed, 92 insertions, 2 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 42aad77979..cc9d05da47 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -256,13 +256,19 @@ Array GodotNavigationServer::map_get_agents(RID p_map) const { RID GodotNavigationServer::region_get_map(RID p_region) const { NavRegion *region = region_owner.get_or_null(p_region); ERR_FAIL_COND_V(region == nullptr, RID()); - return region->get_map()->get_self(); + if (region->get_map()) { + return region->get_map()->get_self(); + } + return RID(); } RID GodotNavigationServer::agent_get_map(RID p_agent) const { RvoAgent *agent = agent_owner.get_or_null(p_agent); ERR_FAIL_COND_V(agent == nullptr, RID()); - return agent->get_map()->get_self(); + if (agent->get_map()) { + return agent->get_map()->get_self(); + } + return RID(); } RID GodotNavigationServer::region_create() const { diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 91549d75f0..59a7dc819f 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -102,6 +102,26 @@ void NavigationAgent2D::_notification(int p_what) { set_physics_process_internal(true); } break; + case NOTIFICATION_PAUSED: { + if (agent_parent && !agent_parent->can_process()) { + map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid()); + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (agent_parent && !agent_parent->can_process()) { + map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid()); + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + case NOTIFICATION_EXIT_TREE: { agent_parent = nullptr; set_physics_process_internal(false); diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 1447e25e8c..2a401190d0 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -41,6 +41,7 @@ class NavigationAgent2D : public Node { Node2D *agent_parent = nullptr; RID agent; + RID map_before_pause; uint32_t navigable_layers = 1; diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index b594aa3bb2..0320c6c917 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -81,6 +81,26 @@ void NavigationObstacle2D::_notification(int p_what) { parent_node2d = nullptr; } break; + case NOTIFICATION_PAUSED: { + if (parent_node2d && !parent_node2d->can_process()) { + map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid()); + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (parent_node2d && parent_node2d->can_process() && !(map_before_pause == RID())) { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (parent_node2d && !parent_node2d->can_process()) { + map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid()); + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (parent_node2d && parent_node2d->can_process() && !(map_before_pause == RID())) { + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node2d && parent_node2d->is_inside_tree()) { NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position()); diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h index 2a0ef14e73..948cf5b61a 100644 --- a/scene/2d/navigation_obstacle_2d.h +++ b/scene/2d/navigation_obstacle_2d.h @@ -39,6 +39,7 @@ class NavigationObstacle2D : public Node { Node2D *parent_node2d = nullptr; RID agent; + RID map_before_pause; bool estimate_radius = true; real_t radius = 1.0; diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index 86c11b3789..fb80fe6348 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -113,6 +113,26 @@ void NavigationAgent3D::_notification(int p_what) { set_physics_process_internal(false); } break; + case NOTIFICATION_PAUSED: { + if (agent_parent && !agent_parent->can_process()) { + map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid()); + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) { + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (agent_parent && !agent_parent->can_process()) { + map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid()); + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) { + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (agent_parent) { NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin); diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h index 283b99a24f..6a88bd13e2 100644 --- a/scene/3d/navigation_agent_3d.h +++ b/scene/3d/navigation_agent_3d.h @@ -41,6 +41,7 @@ class NavigationAgent3D : public Node { Node3D *agent_parent = nullptr; RID agent; + RID map_before_pause; uint32_t navigable_layers = 1; diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp index fa6a633dee..c6eda1f9cd 100644 --- a/scene/3d/navigation_obstacle_3d.cpp +++ b/scene/3d/navigation_obstacle_3d.cpp @@ -80,6 +80,26 @@ void NavigationObstacle3D::_notification(int p_what) { parent_node3d = nullptr; } break; + case NOTIFICATION_PAUSED: { + if (parent_node3d && !parent_node3d->can_process()) { + map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid()); + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (parent_node3d && parent_node3d->can_process() && !(map_before_pause == RID())) { + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + + case NOTIFICATION_UNPAUSED: { + if (parent_node3d && !parent_node3d->can_process()) { + map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid()); + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID()); + } else if (parent_node3d && parent_node3d->can_process() && !(map_before_pause == RID())) { + NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause); + map_before_pause = RID(); + } + } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node3d && parent_node3d->is_inside_tree()) { NavigationServer3D::get_singleton()->agent_set_position(agent, parent_node3d->get_global_transform().origin); diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h index 542d603a0a..0ddde64c0e 100644 --- a/scene/3d/navigation_obstacle_3d.h +++ b/scene/3d/navigation_obstacle_3d.h @@ -38,6 +38,7 @@ class NavigationObstacle3D : public Node { Node3D *parent_node3d = nullptr; RID agent; + RID map_before_pause; bool estimate_radius = true; real_t radius = 1.0; |