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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-19 15:24:34 +0200
committerGitHub <noreply@github.com>2022-05-19 15:24:34 +0200
commitce069fbe9909d72b01b2b0571706773cdad31758 (patch)
treeb6ff71e6534764f22daa3671190a548a72e29a1f
parentb9bb3de6a1680693f8698926859ee3543422c0f2 (diff)
parent6b51ab66d83b7c85e16189eba280a00ab5ff9536 (diff)
Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x
-rw-r--r--modules/navigation/godot_navigation_server.cpp10
-rw-r--r--scene/2d/navigation_agent_2d.cpp20
-rw-r--r--scene/2d/navigation_agent_2d.h1
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp20
-rw-r--r--scene/2d/navigation_obstacle_2d.h1
-rw-r--r--scene/3d/navigation_agent_3d.cpp20
-rw-r--r--scene/3d/navigation_agent_3d.h1
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp20
-rw-r--r--scene/3d/navigation_obstacle_3d.h1
9 files changed, 92 insertions, 2 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 42aad77979..cc9d05da47 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -256,13 +256,19 @@ Array GodotNavigationServer::map_get_agents(RID p_map) const {
RID GodotNavigationServer::region_get_map(RID p_region) const {
NavRegion *region = region_owner.get_or_null(p_region);
ERR_FAIL_COND_V(region == nullptr, RID());
- return region->get_map()->get_self();
+ if (region->get_map()) {
+ return region->get_map()->get_self();
+ }
+ return RID();
}
RID GodotNavigationServer::agent_get_map(RID p_agent) const {
RvoAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, RID());
- return agent->get_map()->get_self();
+ if (agent->get_map()) {
+ return agent->get_map()->get_self();
+ }
+ return RID();
}
RID GodotNavigationServer::region_create() const {
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 91549d75f0..59a7dc819f 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -102,6 +102,26 @@ void NavigationAgent2D::_notification(int p_what) {
set_physics_process_internal(true);
} break;
+ case NOTIFICATION_PAUSED: {
+ if (agent_parent && !agent_parent->can_process()) {
+ map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
+ case NOTIFICATION_UNPAUSED: {
+ if (agent_parent && !agent_parent->can_process()) {
+ map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
case NOTIFICATION_EXIT_TREE: {
agent_parent = nullptr;
set_physics_process_internal(false);
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 1447e25e8c..2a401190d0 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -41,6 +41,7 @@ class NavigationAgent2D : public Node {
Node2D *agent_parent = nullptr;
RID agent;
+ RID map_before_pause;
uint32_t navigable_layers = 1;
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index b594aa3bb2..0320c6c917 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -81,6 +81,26 @@ void NavigationObstacle2D::_notification(int p_what) {
parent_node2d = nullptr;
} break;
+ case NOTIFICATION_PAUSED: {
+ if (parent_node2d && !parent_node2d->can_process()) {
+ map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (parent_node2d && parent_node2d->can_process() && !(map_before_pause == RID())) {
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
+ case NOTIFICATION_UNPAUSED: {
+ if (parent_node2d && !parent_node2d->can_process()) {
+ map_before_pause = NavigationServer2D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (parent_node2d && parent_node2d->can_process() && !(map_before_pause == RID())) {
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (parent_node2d && parent_node2d->is_inside_tree()) {
NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position());
diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h
index 2a0ef14e73..948cf5b61a 100644
--- a/scene/2d/navigation_obstacle_2d.h
+++ b/scene/2d/navigation_obstacle_2d.h
@@ -39,6 +39,7 @@ class NavigationObstacle2D : public Node {
Node2D *parent_node2d = nullptr;
RID agent;
+ RID map_before_pause;
bool estimate_radius = true;
real_t radius = 1.0;
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index 86c11b3789..fb80fe6348 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -113,6 +113,26 @@ void NavigationAgent3D::_notification(int p_what) {
set_physics_process_internal(false);
} break;
+ case NOTIFICATION_PAUSED: {
+ if (agent_parent && !agent_parent->can_process()) {
+ map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
+ case NOTIFICATION_UNPAUSED: {
+ if (agent_parent && !agent_parent->can_process()) {
+ map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (agent_parent) {
NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin);
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index 283b99a24f..6a88bd13e2 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -41,6 +41,7 @@ class NavigationAgent3D : public Node {
Node3D *agent_parent = nullptr;
RID agent;
+ RID map_before_pause;
uint32_t navigable_layers = 1;
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index fa6a633dee..c6eda1f9cd 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -80,6 +80,26 @@ void NavigationObstacle3D::_notification(int p_what) {
parent_node3d = nullptr;
} break;
+ case NOTIFICATION_PAUSED: {
+ if (parent_node3d && !parent_node3d->can_process()) {
+ map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (parent_node3d && parent_node3d->can_process() && !(map_before_pause == RID())) {
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
+ case NOTIFICATION_UNPAUSED: {
+ if (parent_node3d && !parent_node3d->can_process()) {
+ map_before_pause = NavigationServer3D::get_singleton()->agent_get_map(get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID());
+ } else if (parent_node3d && parent_node3d->can_process() && !(map_before_pause == RID())) {
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), map_before_pause);
+ map_before_pause = RID();
+ }
+ } break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (parent_node3d && parent_node3d->is_inside_tree()) {
NavigationServer3D::get_singleton()->agent_set_position(agent, parent_node3d->get_global_transform().origin);
diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h
index 542d603a0a..0ddde64c0e 100644
--- a/scene/3d/navigation_obstacle_3d.h
+++ b/scene/3d/navigation_obstacle_3d.h
@@ -38,6 +38,7 @@ class NavigationObstacle3D : public Node {
Node3D *parent_node3d = nullptr;
RID agent;
+ RID map_before_pause;
bool estimate_radius = true;
real_t radius = 1.0;