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authorRamesh Ravone <ramesh.maran443@gmail.com>2017-04-26 13:18:01 +0530
committerGitHub <noreply@github.com>2017-04-26 13:18:01 +0530
commitcc973b461b34ccdc001d82bd0d534aefca9089de (patch)
tree4be6a800d923903859e7a130e28b37bd0e7e38c9
parentffbe6660cff57243ec550574cc0ccde0664b68b5 (diff)
Revert " 3.0 recompute_aabb on add_surface"
-rw-r--r--scene/resources/mesh.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index de5661af05..ab3e143e60 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -311,8 +311,6 @@ void Mesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const PoolV
surfaces.push_back(s);
VisualServer::get_singleton()->mesh_add_surface(mesh, p_format, (VS::PrimitiveType)p_primitive, p_array, p_vertex_count, p_index_array, p_index_count, p_aabb, p_blend_shapes, p_bone_aabbs);
-
- _recompute_aabb();
}
void Mesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, uint32_t p_flags) {