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author | Ramesh Ravone <ramesh.maran443@gmail.com> | 2017-04-26 13:18:01 +0530 |
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committer | GitHub <noreply@github.com> | 2017-04-26 13:18:01 +0530 |
commit | cc973b461b34ccdc001d82bd0d534aefca9089de (patch) | |
tree | 4be6a800d923903859e7a130e28b37bd0e7e38c9 | |
parent | ffbe6660cff57243ec550574cc0ccde0664b68b5 (diff) |
Revert " 3.0 recompute_aabb on add_surface"
-rw-r--r-- | scene/resources/mesh.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index de5661af05..ab3e143e60 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -311,8 +311,6 @@ void Mesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const PoolV surfaces.push_back(s); VisualServer::get_singleton()->mesh_add_surface(mesh, p_format, (VS::PrimitiveType)p_primitive, p_array, p_vertex_count, p_index_array, p_index_count, p_aabb, p_blend_shapes, p_bone_aabbs); - - _recompute_aabb(); } void Mesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, uint32_t p_flags) { |