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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-06 12:10:58 +0100
committerGitHub <noreply@github.com>2022-01-06 12:10:58 +0100
commitcc82b043bde76c7a3b89e80c05be09698b8f473e (patch)
tree40aaf89f456e41046ff3fc7e98e8dcca3df402fa
parenta2a4ec7cb582650ed0cb70b33e9d954e288d1513 (diff)
parent94232dcb48054b78d847605fa412aca78d4c9d7f (diff)
Merge pull request #56554 from akien-mga/ci-upstreamed-regression-test-project
-rw-r--r--.github/workflows/linux_builds.yml12
1 files changed, 6 insertions, 6 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 92c2e3c516..a07bf46d03 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -122,13 +122,13 @@ jobs:
${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
- # Download, unzip and setup SwiftShader library [4466040]
+ # Download, unzip and setup SwiftShader library
+ # See https://github.com/godotengine/regression-test-project/releases/tag/_ci-deps for details
- name: Download SwiftShader
if: ${{ matrix.tests }}
run: |
- wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip
- unzip swiftshader2.zip
- rm swiftshader2.zip
+ wget https://github.com/godotengine/regression-test-project/releases/download/_ci-deps/swiftshader-ubuntu20.04-20210728.zip
+ unzip swiftshader-ubuntu20.04-20210728.zip
curr="$(pwd)/libvk_swiftshader.so"
sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json
@@ -136,9 +136,9 @@ jobs:
- name: Download test project
if: ${{ matrix.proj-test }}
run: |
- wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip
+ wget https://github.com/godotengine/regression-test-project/archive/4.0.zip
unzip 4.0.zip
- mv "RegressionTestProject-4.0" "test_project"
+ mv "regression-test-project-4.0" "test_project"
# Editor is quite complicated piece of software, so it is easy to introduce bug here
- name: Open and close editor