diff options
author | George Marques <george@gmarqu.es> | 2016-05-28 23:31:13 -0300 |
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committer | George Marques <george@gmarqu.es> | 2016-05-28 23:31:13 -0300 |
commit | cb3faf0b6f0db57dd58c09791ca7ff1a1bf4e234 (patch) | |
tree | 1e942891e8e036796bb00571cd54ca663b6f604e | |
parent | f2bb7722abcd9d13fb05c5a9eda81471bf096353 (diff) | |
parent | ca876191e548adee0c0ce4c3317eba818a6e0838 (diff) |
Merge pull request #4860 from Griefchief/msvc_build_fix
Fix MS Visual Studio build settings
-rw-r--r-- | .gitignore | 2 | ||||
-rw-r--r-- | SConstruct | 25 |
2 files changed, 20 insertions, 7 deletions
diff --git a/.gitignore b/.gitignore index 51df27507d..72cc5bc11a 100644 --- a/.gitignore +++ b/.gitignore @@ -148,6 +148,8 @@ ipch/ *.opensdf *.sdf *.cachefile +*.VC.db +*.VC.VC.opendb # Visual Studio profiler *.psess diff --git a/SConstruct b/SConstruct index 8a3a7c4565..5e821751f3 100644 --- a/SConstruct +++ b/SConstruct @@ -396,14 +396,25 @@ if selected_platform in platform_list: AddToVSProject(env.servers_sources) AddToVSProject(env.tool_sources) + # this env flag won't work, it needs to be set in env_base=Environment(MSVC_VERSION='9.0') + # Even then, SCons still seems to ignore it and builds with the latest MSVC... + # That said, it's not needed to be set so far but I'm leaving it here so that this comment + # has a purpose. #env['MSVS_VERSION']='9.0' - env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" - env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes vsproj=true" - env['MSVSCLEANCOM'] = "scons --clean platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" - - debug_variants = ['Debug|Win32']+['Debug|x64'] - release_variants = ['Release|Win32']+['Release|x64'] - release_debug_variants = ['Release_Debug|Win32']+['Release_Debug|x64'] + + + # Calls a CMD with /C(lose) and /V(delayed environment variable expansion) options. + # And runs vcvarsall bat for the propper arhitecture and scons for propper configuration + env['MSVSBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! -j2' + env['MSVSREBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) & call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j2' + env['MSVSCLEANCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons --clean platform=windows target=$(Configuration) tools=!tools! -j2' + + # This version information (Win32, x64, Debug, Release, Release_Debug seems to be + # required for Visual Studio to understand that it needs to generate an NMAKE + # project. Do not modify without knowing what you are doing. + debug_variants = ['debug|Win32']+['debug|x64'] + release_variants = ['release|Win32']+['release|x64'] + release_debug_variants = ['release_debug|Win32']+['release_debug|x64'] variants = debug_variants + release_variants + release_debug_variants debug_targets = ['Debug']+['Debug'] release_targets = ['Release']+['Release'] |