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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2021-08-22 12:23:32 -0400 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2021-08-22 12:34:32 -0400 |
commit | cb15ec20bbbac56014b84169507eed323786f596 (patch) | |
tree | 458b737505fce38ea69ccd01fbf49d2c32c4dd7b | |
parent | dc6ed316757247fed56be7b4e48a6dff29803a2f (diff) |
Implement camera orbiting shortcuts.
Fixes godotengine/godot-proposals#2051.
Relates to godotengine/godot-proposals#1215.
Implements shortucts for adjusting the camera rotation in 15-degree
increments, similar to Blender.
I did not add corresponding menu entries for these, as I didn't feel
like they would be too useful from a menu, and didn't want to make the
menu too long.
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 4300a56ef0..9f77b4c630 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2234,6 +2234,21 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (ED_IS_SHORTCUT("spatial_editor/right_view", p_event)) { _menu_option(VIEW_RIGHT); } + if (ED_IS_SHORTCUT("spatial_editor/orbit_view_down", p_event)) { + cursor.x_rot -= Math_PI / 12.0; + } + if (ED_IS_SHORTCUT("spatial_editor/orbit_view_up", p_event)) { + cursor.x_rot += Math_PI / 12.0; + } + if (ED_IS_SHORTCUT("spatial_editor/orbit_view_right", p_event)) { + cursor.y_rot -= Math_PI / 12.0; + } + if (ED_IS_SHORTCUT("spatial_editor/orbit_view_left", p_event)) { + cursor.y_rot += Math_PI / 12.0; + } + if (ED_IS_SHORTCUT("spatial_editor/orbit_view_180", p_event)) { + cursor.y_rot += Math_PI; + } if (ED_IS_SHORTCUT("spatial_editor/focus_origin", p_event)) { _menu_option(VIEW_CENTER_TO_ORIGIN); } @@ -7254,6 +7269,11 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), KEY_KP_1); ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3); ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3); + ED_SHORTCUT("spatial_editor/orbit_view_down", TTR("Orbit View Down"), KEY_KP_2); + ED_SHORTCUT("spatial_editor/orbit_view_left", TTR("Orbit View Left"), KEY_KP_4); + ED_SHORTCUT("spatial_editor/orbit_view_right", TTR("Orbit View Right"), KEY_KP_6); + ED_SHORTCUT("spatial_editor/orbit_view_up", TTR("Orbit View Up"), KEY_KP_8); + ED_SHORTCUT("spatial_editor/orbit_view_180", TTR("Orbit View 180"), KEY_KP_9); ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), KEY_KP_5); ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K); ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O); |