summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-26 21:00:13 +0200
committerGitHub <noreply@github.com>2021-07-26 21:00:13 +0200
commitcaf7cbd8715ce549aabf6d9412388558c11fdb51 (patch)
treebef79ba0c0e373042352cc12463624732cb8a165
parentfab3412139ce6b4befcba950896e45a44365e2f6 (diff)
parent478b6d6a1392446e2baa451732af24be08a8d765 (diff)
Merge pull request #50904 from YeldhamDev/switch_hover_embedded
Make `switch_on_hover` work on embedded windows
-rw-r--r--scene/gui/menu_button.cpp45
-rw-r--r--scene/gui/menu_button.h2
2 files changed, 35 insertions, 12 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 73034dee5a..cf1f41d0fc 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -57,7 +57,32 @@ void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
void MenuButton::_popup_visibility_changed(bool p_visible) {
set_pressed(p_visible);
- set_process_internal(p_visible);
+
+ if (!p_visible) {
+ set_process_internal(false);
+ return;
+ }
+
+ if (switch_on_hover) {
+ Window *window = Object::cast_to<Window>(get_viewport());
+ if (window) {
+ mouse_pos_adjusted = window->get_position();
+
+ if (window->is_embedded()) {
+ Window *window_parent = Object::cast_to<Window>(window->get_parent()->get_viewport());
+ while (window_parent) {
+ if (!window_parent->is_embedded()) {
+ mouse_pos_adjusted += window_parent->get_position();
+ break;
+ }
+
+ window_parent = Object::cast_to<Window>(window_parent->get_parent()->get_viewport());
+ }
+ }
+
+ set_process_internal(true);
+ }
+ }
}
void MenuButton::pressed() {
@@ -106,17 +131,13 @@ void MenuButton::_notification(int p_what) {
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (switch_on_hover) {
- Window *window = Object::cast_to<Window>(get_viewport());
- if (window) {
- Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - window->get_position();
- MenuButton *menu_btn_other = Object::cast_to<MenuButton>(window->gui_find_control(mouse_pos));
- if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() &&
- (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) {
- popup->hide();
- menu_btn_other->pressed();
- }
- }
+ Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted;
+ MenuButton *menu_btn_other = Object::cast_to<MenuButton>(get_viewport()->gui_find_control(mouse_pos));
+
+ if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() &&
+ (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) {
+ popup->hide();
+ menu_btn_other->pressed();
}
} break;
}
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 301769b008..cc2ca117c4 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -42,6 +42,8 @@ class MenuButton : public Button {
bool disable_shortcuts = false;
PopupMenu *popup;
+ Vector2i mouse_pos_adjusted;
+
Array _get_items() const;
void _set_items(const Array &p_items);