summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2023-01-17 13:29:25 +0100
committerGitHub <noreply@github.com>2023-01-17 13:29:25 +0100
commitcaacade569eb7a541aaa7a8cdc3eedffca1422d9 (patch)
tree29da3fe78629e3988fcf6b2b8be2f15b2826331e
parent19152765de324fa2e6fadff11edc3bec92ef6fd7 (diff)
parent226daf9b598de6243fe7cc0f35d22b21e682b705 (diff)
Merge pull request #71552 from akien-mga/fix-gles3-canvas-draw_data-error
GLES3: Fix canvas shader use of undefined draw_data
-rw-r--r--drivers/gles3/shaders/canvas.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 3d3d328146..8c53ab6529 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -579,10 +579,10 @@ void main() {
if (normal_used || (using_light && bool(read_draw_data_flags & FLAGS_DEFAULT_NORMAL_MAP_USED))) {
normal.xy = texture(normal_texture, uv).xy * vec2(2.0, -2.0) - vec2(1.0, -1.0);
- if (bool(draw_data.flags & FLAGS_FLIP_H)) {
+ if (bool(read_draw_data_flags & FLAGS_FLIP_H)) {
normal.x = -normal.x;
}
- if (bool(draw_data.flags & FLAGS_FLIP_V)) {
+ if (bool(read_draw_data_flags & FLAGS_FLIP_V)) {
normal.y = -normal.y;
}
normal.z = sqrt(1.0 - dot(normal.xy, normal.xy));