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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-17 14:07:42 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-17 14:07:42 +0200 |
commit | ca6c5cf7e6252558d8791d41b8b757929ac3819c (patch) | |
tree | 328cbe5a47ebbe854638e186fd6360f3c414f29b | |
parent | 1c737fe7b537cb034cf98af2553aab0248c713b6 (diff) | |
parent | fd9267fd8d6c68ff0455a7313ba8fc89b11e3f8b (diff) |
Merge pull request #51758 from ThreeRhinosInAnElephantCostume/fix51725
Fixed node not renaming when clicking elsewhere on the scene tree
-rw-r--r-- | editor/scene_tree_editor.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 83b0203f32..e7ba80677d 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1206,11 +1206,10 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope } tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed)); - tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed), varray(), CONNECT_DEFERRED); + tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed)); tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected)); tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed)); tree->connect("nothing_selected", callable_mp(this, &SceneTreeEditor::_deselect_items)); - //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true); error = memnew(AcceptDialog); add_child(error); |