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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-03-13 21:24:17 +0100
committerGitHub <noreply@github.com>2018-03-13 21:24:17 +0100
commitc90f18e3f5e99c38623dc1c28a2b71c1678a0a5a (patch)
treef0b80909ac4ac5cb8fdc2c9bc05c661cb9b298d6
parentfe93459ef9ded290277dff0d29747b9336077238 (diff)
[DOCS] Environment: Whitespace fixes
-rw-r--r--doc/classes/Environment.xml7
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 048c90e515..18adaa645c 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -4,8 +4,9 @@
Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
<description>
- Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
- - DOF Blur
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
+
+ - DOF Blur
- Motion Blur
- Bloom
- Tonemap (auto exposure)
@@ -13,7 +14,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
- http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
</tutorials>
<demos>
</demos>