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authorHaoyu Qiu <timothyqiu32@gmail.com>2021-04-11 15:15:52 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2021-04-11 15:15:52 +0800
commitc8a40c80054e6dbf2f3403a1db94a820f01e6072 (patch)
tree63e00ca9a6cbab139c75978d019ad80e46c18235
parentd540875bc0b2c436c2fae1ce410801db074437d9 (diff)
Fix 3D selection box size for Node3D
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 25fb637fb8..3df092bc13 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3660,9 +3660,9 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const
AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform) {
AABB bounds;
- const MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_parent);
- if (mesh_instance) {
- bounds = mesh_instance->get_aabb();
+ const VisualInstance3D *visual_instance = Object::cast_to<VisualInstance3D>(p_parent);
+ if (visual_instance) {
+ bounds = visual_instance->get_aabb();
}
for (int i = 0; i < p_parent->get_child_count(); i++) {