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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-12-09 09:11:50 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-09 09:11:50 +0100 |
commit | c6e40e1c01200052450df10d9126f8ea7f57de30 (patch) | |
tree | da1d989545e13b9cf5216b290972661f4aef8a31 | |
parent | 333449e5ee174691e3bf7d7487b37f75f8190dd2 (diff) | |
parent | a7027b9927935a459d9433a99054ca9b92d7800e (diff) |
Merge pull request #69800 from Chaosus/fix_visual_shader_mode
Fix changing of visual shader mode
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 1ae419053e..4f0894a1a9 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -96,6 +96,7 @@ protected: static void _bind_methods(); public: + virtual String get_name() const override { return "Shader"; } virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; |