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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2019-07-29 12:33:38 +0200
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2019-07-29 12:44:16 +0200
commitc6b82f108ad4deb1a1fc87eea905650127dd686d (patch)
treee7fb74bb66bdef31c52f2fcb6e30769f1d17eae1
parentcf76b713cb27ea703fcb5a975f856ad85fcf5f96 (diff)
Update transforms after timers update to make sure changes are made before render
Fixes #29952
-rw-r--r--scene/main/scene_tree.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 7f0cebd492..ccf05646b3 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -567,6 +567,8 @@ bool SceneTree::idle(float p_time) {
E = N;
}
+ flush_transform_notifications(); //additional transforms after timers update
+
_call_idle_callbacks();
#ifdef TOOLS_ENABLED