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authorBastiaanOlij <mux213@gmail.com>2017-09-15 09:53:59 +1000
committerBastiaanOlij <mux213@gmail.com>2017-09-15 09:53:59 +1000
commitc46b8f444a5f6f0c958c0c3ec2c4e5a99e1f1d70 (patch)
tree77b5c686bb9dddbc950a99871b727910a0c13c40
parentd3c1f2a7f69a54652a2a07eaca402db2ee489132 (diff)
joyid is set to -1, not 0 when no joystick entity has been created
-rw-r--r--scene/3d/arvr_nodes.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 966dd88a2c..147d3bf115 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -184,7 +184,7 @@ int ARVRController::get_joystick_id() const {
int ARVRController::is_button_pressed(int p_button) const {
int joy_id = get_joystick_id();
- if (joy_id == 0) {
+ if (joy_id == -1) {
return false;
};
@@ -193,7 +193,7 @@ int ARVRController::is_button_pressed(int p_button) const {
float ARVRController::get_joystick_axis(int p_axis) const {
int joy_id = get_joystick_id();
- if (joy_id == 0) {
+ if (joy_id == -1) {
return 0.0;
};