diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-08-14 16:12:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-08-14 16:12:02 +0200 |
commit | c3a57ddf03805e96e6c9a615e4032138a71c42e7 (patch) | |
tree | daea89e30dcc2f5665f9708c400d5d877056c67d | |
parent | 7a2ad1321a10d30644f8aeed385488e03afc6193 (diff) | |
parent | 1ea37c34ad1d1b8e6ed40434b4a8c55eb6535d0b (diff) |
Merge pull request #20484 from willnationsdev/create-favorites
Add toggle for favorites in create_root_dialog
-rw-r--r-- | editor/create_dialog.cpp | 24 | ||||
-rw-r--r-- | editor/create_dialog.h | 2 | ||||
-rw-r--r-- | editor/editor_file_system.cpp | 2 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 147 | ||||
-rw-r--r-- | editor/scene_tree_dock.h | 5 |
5 files changed, 157 insertions, 23 deletions
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index f97f1d0871..5dd5b7fcc5 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -86,7 +86,7 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) { memdelete(f); } - _update_favorite_list(); + _save_and_update_favorite_list(); // Restore valid window bounds or pop up at default size. if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) { @@ -545,8 +545,7 @@ void CreateDialog::_favorite_toggled() { favorite->set_pressed(false); } - _save_favorite_list(); - _update_favorite_list(); + _save_and_update_favorite_list(); } void CreateDialog::_save_favorite_list() { @@ -556,8 +555,11 @@ void CreateDialog::_save_favorite_list() { if (f) { for (int i = 0; i < favorite_list.size(); i++) { - - f->store_line(favorite_list[i]); + String l = favorite_list[i]; + String name = l.split(" ")[0]; + if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name))) + continue; + f->store_line(l); } memdelete(f); } @@ -568,11 +570,15 @@ void CreateDialog::_update_favorite_list() { favorites->clear(); TreeItem *root = favorites->create_item(); for (int i = 0; i < favorite_list.size(); i++) { - TreeItem *ti = favorites->create_item(root); String l = favorite_list[i]; + String name = l.split(" ")[0]; + if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name))) + continue; + TreeItem *ti = favorites->create_item(root); ti->set_text(0, l); ti->set_icon(0, _get_editor_icon(l)); } + emit_signal("favorites_updated"); } void CreateDialog::_history_selected() { @@ -675,6 +681,10 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co } } + _save_and_update_favorite_list(); +} + +void CreateDialog::_save_and_update_favorite_list() { _save_favorite_list(); _update_favorite_list(); } @@ -690,12 +700,14 @@ void CreateDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected); ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated); ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated); + ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list); ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw); ClassDB::bind_method("can_drop_data_fw", &CreateDialog::can_drop_data_fw); ClassDB::bind_method("drop_data_fw", &CreateDialog::drop_data_fw); ADD_SIGNAL(MethodInfo("create")); + ADD_SIGNAL(MethodInfo("favorites_updated")); } CreateDialog::CreateDialog() { diff --git a/editor/create_dialog.h b/editor/create_dialog.h index f8eec231a4..6df9eebc8c 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -90,6 +90,8 @@ protected: void _notification(int p_what); static void _bind_methods(); + void _save_and_update_favorite_list(); + public: Object *instance_selected(); String get_selected_type(); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index d8ab41fa05..671ac755b2 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1366,6 +1366,7 @@ void EditorFileSystem::update_script_classes() { } ScriptServer::save_global_classes(); + emit_signal("script_classes_updated"); } void EditorFileSystem::_queue_update_script_classes() { @@ -1704,6 +1705,7 @@ void EditorFileSystem::_bind_methods() { ADD_SIGNAL(MethodInfo("filesystem_changed")); ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist"))); ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources"))); + ADD_SIGNAL(MethodInfo("script_classes_updated")); } void EditorFileSystem::_update_extensions() { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 6bfb0973d9..d17bcef92b 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -797,18 +797,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_CREATE_2D_SCENE: case TOOL_CREATE_3D_SCENE: - case TOOL_CREATE_USER_INTERFACE: { + case TOOL_CREATE_USER_INTERFACE: + case TOOL_CREATE_FAVORITE: { Node *new_node; - switch (p_tool) { - case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; - case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break; - case TOOL_CREATE_USER_INTERFACE: { - Control *node = memnew(Control); - node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. - new_node = node; - } break; + if (TOOL_CREATE_FAVORITE == p_tool) { + String name = selected_favorite_root.get_slicec(' ', 0); + if (ScriptServer::is_global_class(name)) { + new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name))); + Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); + if (new_node && script.is_valid()) { + new_node->set_script(script.get_ref_ptr()); + new_node->set_name(name); + } + } else { + new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root)); + } + if (!new_node) { + ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead."); + new_node = memnew(Node); + } + } else { + switch (p_tool) { + case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; + case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break; + case TOOL_CREATE_USER_INTERFACE: { + Control *node = memnew(Control); + node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. + new_node = node; + + } break; + } } editor_data->get_undo_redo().create_action("New Scene Root"); @@ -867,35 +887,62 @@ void SceneTreeDock::_notification(int p_what) { EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed"); - create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:")))); + // create_root_dialog + HBoxContainer *top_row = memnew(HBoxContainer); + top_row->set_name("NodeShortcutsTopRow"); + top_row->set_h_size_flags(SIZE_EXPAND_FILL); + top_row->add_child(memnew(Label(TTR("Create Root Node:")))); + top_row->add_spacer(); - Button *button_2d = memnew(Button); - create_root_dialog->add_child(button_2d); + ToolButton *node_shortcuts_toggle = memnew(ToolButton); + node_shortcuts_toggle->set_name("NodeShortcutsToggle"); + node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons")); + node_shortcuts_toggle->set_toggle_mode(true); + node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection")); + node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT); + node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog"); + top_row->add_child(node_shortcuts_toggle); + + create_root_dialog->add_child(top_row); + + VBoxContainer *node_shortcuts = memnew(VBoxContainer); + node_shortcuts->set_name("NodeShortcuts"); + VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer); + beginner_node_shortcuts->set_name("BeginnerNodeShortcuts"); + node_shortcuts->add_child(beginner_node_shortcuts); + + Button *button_2d = memnew(Button); + beginner_node_shortcuts->add_child(button_2d); button_2d->set_text(TTR("2D Scene")); button_2d->set_icon(get_icon("Node2D", "EditorIcons")); button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false)); Button *button_3d = memnew(Button); - create_root_dialog->add_child(button_3d); + beginner_node_shortcuts->add_child(button_3d); button_3d->set_text(TTR("3D Scene")); button_3d->set_icon(get_icon("Spatial", "EditorIcons")); button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false)); Button *button_ui = memnew(Button); - create_root_dialog->add_child(button_ui); + beginner_node_shortcuts->add_child(button_ui); button_ui->set_text(TTR("User Interface")); button_ui->set_icon(get_icon("Control", "EditorIcons")); button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false)); + VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer); + favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); + node_shortcuts->add_child(favorite_node_shortcuts); + Button *button_custom = memnew(Button); - create_root_dialog->add_child(button_custom); + node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Custom Node")); button_custom->set_icon(get_icon("Add", "EditorIcons")); button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); - create_root_dialog->add_spacer(); - + node_shortcuts->add_spacer(); + create_root_dialog->add_child(node_shortcuts); + _update_create_root_dialog(); } break; case NOTIFICATION_ENTER_TREE: { @@ -2150,6 +2197,67 @@ void SceneTreeDock::_local_tree_selected() { edit_local->set_pressed(true); } +void SceneTreeDock::_update_create_root_dialog() { + + BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle"))); + Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts")); + + if (!toggle || !node_shortcuts) + return; + + Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts"))); + Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts"))); + + if (!beginner_nodes || !favorite_nodes) + return; + + EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed()); + EditorSettings::get_singleton()->save(); + if (toggle->is_pressed()) { + + for (int i = 0; i < favorite_nodes->get_child_count(); i++) { + favorite_nodes->get_child(i)->queue_delete(); + } + + FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ); + + if (f) { + + while (!f->eof_reached()) { + String l = f->get_line().strip_edges(); + + if (l != String()) { + Button *button = memnew(Button); + favorite_nodes->add_child(button); + button->set_text(TTR(l)); + String name = l.get_slicec(' ', 0); + if (ScriptServer::is_global_class(name)) + name = ScriptServer::get_global_class_base(name); + button->set_icon(get_icon(name, "EditorIcons")); + button->connect("pressed", this, "_favorite_root_selected", make_binds(l)); + } + } + + memdelete(f); + } + + if (!favorite_nodes->is_visible_in_tree()) { + favorite_nodes->show(); + beginner_nodes->hide(); + } + } else { + if (!beginner_nodes->is_visible_in_tree()) { + beginner_nodes->show(); + favorite_nodes->hide(); + } + } +} + +void SceneTreeDock::_favorite_root_selected(const String &p_class) { + selected_favorite_root = p_class; + _tool_selected(TOOL_CREATE_FAVORITE, false); +} + void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false)); @@ -2178,6 +2286,8 @@ void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected); ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected); ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button); + ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected); + ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog); ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance); @@ -2303,6 +2413,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel create_dialog->set_base_type("Node"); add_child(create_dialog); create_dialog->connect("create", this, "_create"); + create_dialog->connect("favorites_updated", this, "_update_create_root_dialog"); + EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list"); rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo())); add_child(rename_dialog); @@ -2356,4 +2468,5 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel set_process(true); EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true); + EDITOR_DEF("_use_favorites_root_selection", false); } diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 57f4759747..34a7c98d11 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -86,6 +86,7 @@ class SceneTreeDock : public VBoxContainer { TOOL_CREATE_2D_SCENE, TOOL_CREATE_3D_SCENE, TOOL_CREATE_USER_INTERFACE, + TOOL_CREATE_FAVORITE, }; @@ -141,6 +142,7 @@ class SceneTreeDock : public VBoxContainer { EditorNode *editor; VBoxContainer *create_root_dialog; + String selected_favorite_root; void _add_children_to_popup(Object *p_obj, int p_depth); @@ -201,6 +203,9 @@ class SceneTreeDock : public VBoxContainer { void _remote_tree_selected(); void _local_tree_selected(); + void _update_create_root_dialog(); + void _favorite_root_selected(const String &p_class); + protected: void _notification(int p_what); static void _bind_methods(); |