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author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-09-05 08:50:54 +0300 |
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committer | GitHub <noreply@github.com> | 2019-09-05 08:50:54 +0300 |
commit | c2de26822f56878a694dfab0c68ad3391995f161 (patch) | |
tree | 5d2422f16143723dd20a0db637843737666d5ce1 | |
parent | e205cbbd06deb02eff579469fa420ac25dc0688f (diff) | |
parent | bd507739ea673d9c4142c316e652a015783033a6 (diff) |
Fix formatting error for bool in resulted code of visual shader (#31983)
Fix formatting error for bool in resulted code of visual shader
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index ecbe838a82..f5ea6adc85 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1083,7 +1083,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } else if (defval.get_type() == Variant::BOOL) { bool val = defval; inputs[i] = "n_in" + itos(node) + "p" + itos(i); - code += "\nbool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n"; + code += "\tbool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n"; } else if (defval.get_type() == Variant::VECTOR3) { Vector3 val = defval; inputs[i] = "n_in" + itos(node) + "p" + itos(i); |