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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-11-02 17:06:19 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-11-02 17:06:19 -0700 |
commit | c29d3d0b17d67495459c018679b719258428972e (patch) | |
tree | 83a013a277131a614e4a92302fbe97ed2ba0f743 | |
parent | 795cd2eb38626970e7487fcc0686b33c19fd6ab5 (diff) |
Fix crash in Tileset with get_collision_polygon_shape
Shape index was used instead of polygon index in this one case.
-rw-r--r-- | scene/resources/tile_set.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d036ae2b62..9306d19520 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -4946,8 +4946,8 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const { ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>()); - ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[shape_index].shapes.size(), Ref<ConvexPolygonShape2D>()); - return physics[p_layer_id].polygons[shape_index].shapes[shape_index]; + ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>()); + return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index]; } // Terrain |