diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-03-16 11:09:40 -0700 |
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committer | GitHub <noreply@github.com> | 2019-03-16 11:09:40 -0700 |
commit | c1fae20400df7be9c8fd31b10b0f7a7f8c0001f3 (patch) | |
tree | 8e55087e57de4b08b28c304a4d4f0b652a06eac0 | |
parent | 67764bff6455258ed669542bf2cb048315851730 (diff) | |
parent | d3042d162d49a45fa288f60b6068d5e7ae4aa54f (diff) |
Merge pull request #26706 from YeldhamDev/multinode_scriptclear_fix
Fix clearing scripts while multiple nodes are selected
-rw-r--r-- | editor/scene_tree_dock.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 66163d7e0a..19b46ef90f 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -377,7 +377,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_CLEAR_SCRIPT: { - List<Node *> selection = editor_selection->get_selected_node_list(); + Array selection = editor_selection->get_selected_nodes(); if (selection.empty()) return; @@ -385,13 +385,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().create_action(TTR("Clear Script")); editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)NULL); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + for (int i = 0; i < selection.size(); i++) { - Ref<Script> existing = E->get()->get_script(); + Node *n = Object::cast_to<Node>(selection[i]); + Ref<Script> existing = n->get_script(); if (existing.is_valid()) { const RefPtr empty; - editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty); - editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + editor_data->get_undo_redo().add_do_method(n, "set_script", empty); + editor_data->get_undo_redo().add_undo_method(n, "set_script", existing); } } @@ -1653,9 +1654,9 @@ void SceneTreeDock::_update_script_button() { } } else { button_create_script->show(); - List<Node *> selection = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list(); - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node *n = E->get(); + Array selection = editor_selection->get_selected_nodes(); + for (int i = 0; i < selection.size(); i++) { + Node *n = Object::cast_to<Node>(selection[i]); if (!n->get_script().is_null()) { button_clear_script->show(); return; |