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author | Angeloss <angeloss49@gmail.com> | 2018-11-02 12:05:38 -0600 |
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committer | Angeloss <angeloss49@gmail.com> | 2018-11-02 17:29:03 -0600 |
commit | c15919fd6bffd67b388b00e2dafa3e3e5477dd31 (patch) | |
tree | c720f0949caa752165d58fd83fb7c4f8c7a9e28b | |
parent | f84893f70901dfca356d949ea1585a56154cb59f (diff) |
Ability to pick child nodes of scenes instances marked with "Editable children" to the "Add animation track/Pick node to be animated" dialog.
-rw-r--r-- | editor/scene_tree_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 6614e24df7..2358b0d6d4 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1145,7 +1145,7 @@ SceneTreeDialog::SceneTreeDialog() { set_title(TTR("Select a Node")); - tree = memnew(SceneTreeEditor(false, false)); + tree = memnew(SceneTreeEditor(false, false, true)); add_child(tree); //set_child_rect(tree); |