diff options
author | Martin Capitanio <capnm@capitanio.org> | 2017-12-31 01:24:03 +0100 |
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committer | Martin Capitanio <capnm@capitanio.org> | 2017-12-31 01:24:03 +0100 |
commit | c0226d2e92fb0125921b59bb2c226623ee454bef (patch) | |
tree | cfac27527521206236c2f7706607d2563b9aa141 | |
parent | 1df63bf3cbec42e734fca56da90790ca7073528e (diff) |
Add thekla_atlas/godot-changes.patch
-rw-r--r-- | thirdparty/thekla_atlas/godot-changes.patch | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/thirdparty/thekla_atlas/godot-changes.patch b/thirdparty/thekla_atlas/godot-changes.patch new file mode 100644 index 0000000000..0e56403336 --- /dev/null +++ b/thirdparty/thekla_atlas/godot-changes.patch @@ -0,0 +1,154 @@ +diff --git a/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.cpp b/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.cpp +index 5ce452c..11e635d 100644 +--- a/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.cpp ++++ b/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.cpp +@@ -142,9 +142,11 @@ AtlasPacker::AtlasPacker(Atlas * atlas) : m_atlas(atlas), m_bitmap(256, 256) + { + m_width = 0; + m_height = 0; +- +- m_debug_bitmap.allocate(256, 256); +- m_debug_bitmap.fill(Color32(0,0,0,0)); ++ ++ // -- GODOT start -- ++ //m_debug_bitmap.allocate(256, 256); ++ //m_debug_bitmap.fill(Color32(0,0,0,0)); ++ // -- GODOT end -- + } + + AtlasPacker::~AtlasPacker() +@@ -465,7 +467,11 @@ void AtlasPacker::packCharts(int quality, float texelsPerUnit, bool blockAligned + nvDebug("origin: %f %f\n", origin.x, origin.y); + nvDebug("majorAxis: %f %f\n", majorAxis.x, majorAxis.y); + nvDebug("minorAxis: %f %f\n", minorAxis.x, minorAxis.y); +- nvDebugBreak(); ++ // -- GODOT start -- ++ //nvDebugBreak(); ++ m_atlas->setFailed(); ++ return; ++ // -- GODOT end -- + } + //nvCheck(tmp.x >= 0 && tmp.y >= 0); + +@@ -597,8 +603,10 @@ void AtlasPacker::packCharts(int quality, float texelsPerUnit, bool blockAligned + m_bitmap.clearAll(); + if (approximateExtent > m_bitmap.width()) { + m_bitmap.resize(approximateExtent, approximateExtent, false); +- m_debug_bitmap.resize(approximateExtent, approximateExtent); +- m_debug_bitmap.fill(Color32(0,0,0,0)); ++ // -- GODOT start -- ++ //m_debug_bitmap.resize(approximateExtent, approximateExtent); ++ //m_debug_bitmap.fill(Color32(0,0,0,0)); ++ // -- GODOT end -- + } + + +@@ -680,20 +688,24 @@ void AtlasPacker::packCharts(int quality, float texelsPerUnit, bool blockAligned + { + //nvDebug("Resize bitmap (%d, %d).\n", nextPowerOfTwo(w), nextPowerOfTwo(h)); + m_bitmap.resize(nextPowerOfTwo(U32(w)), nextPowerOfTwo(U32(h)), false); +- m_debug_bitmap.resize(nextPowerOfTwo(U32(w)), nextPowerOfTwo(U32(h))); ++ // -- GODOT start -- ++ //m_debug_bitmap.resize(nextPowerOfTwo(U32(w)), nextPowerOfTwo(U32(h))); ++ // -- GODOT end -- + } + + //nvDebug("Add chart at (%d, %d).\n", best_x, best_y); + + addChart(&chart_bitmap, w, h, best_x, best_y, best_r, /*debugOutput=*/NULL); + ++ // -- GODOT start -- + // IC: Output chart again to debug bitmap. +- if (chart->isVertexMapped()) { ++ /*if (chart->isVertexMapped()) { + addChart(&chart_bitmap, w, h, best_x, best_y, best_r, &m_debug_bitmap); + } + else { + addChart(chart, w, h, best_x, best_y, best_r, &m_debug_bitmap); +- } ++ }*/ ++ // -- GODOT end -- + + //float best_angle = 2 * PI * best_r; + +@@ -842,8 +854,10 @@ void AtlasPacker::packCharts(int quality, float texelsPerUnit, bool blockAligned + nvCheck(isAligned(m_width, 4)); + nvCheck(isAligned(m_height, 4)); + +- m_debug_bitmap.resize(m_width, m_height); +- m_debug_bitmap.setFormat(Image::Format_ARGB); ++ // -- GODOT start -- ++ //m_debug_bitmap.resize(m_width, m_height); ++ //m_debug_bitmap.setFormat(Image::Format_ARGB); ++ // -- GODOT end -- + + #if DEBUG_OUTPUT + //outputDebugBitmap("debug_packer_final.tga", m_bitmap, w, h); +diff --git a/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.h b/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.h +index 2d305f3..845dbfb 100644 +--- a/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.h ++++ b/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.h +@@ -48,7 +48,9 @@ namespace nv + + Atlas * m_atlas; + BitMap m_bitmap; +- Image m_debug_bitmap; ++ // -- GODOT start -- ++ //Image m_debug_bitmap; ++ // -- GODOT end -- + RadixSort m_radix; + + uint m_width; +diff --git a/thirdparty/thekla_atlas/thekla/thekla_atlas.cpp b/thirdparty/thekla_atlas/thekla/thekla_atlas.cpp +index d6f0acc..de1953d 100644 +--- a/thirdparty/thekla_atlas/thekla/thekla_atlas.cpp ++++ b/thirdparty/thekla_atlas/thekla/thekla_atlas.cpp +@@ -2,6 +2,9 @@ + #include "thekla_atlas.h" + + #include <cfloat> ++// -- GODOT start -- ++#include <stdio.h> ++// -- GODOT end -- + + #include "nvmesh/halfedge/Edge.h" + #include "nvmesh/halfedge/Mesh.h" +@@ -112,6 +115,8 @@ static Atlas_Output_Mesh * mesh_atlas_to_output(const HalfEdge::Mesh * mesh, con + output->index_count = face_count * 3; + output->index_array = new int[face_count * 3]; + ++ // -- GODOT start -- ++ int face_ofs = 0; + // Set face indices. + for (int f = 0; f < face_count; f++) { + uint c = charts->faceChartAt(f); +@@ -121,14 +126,26 @@ static Atlas_Output_Mesh * mesh_atlas_to_output(const HalfEdge::Mesh * mesh, con + const Chart * chart = charts->chartAt(c); + nvDebugCheck(chart->faceAt(i) == f); + ++ if (i >= chart->chartMesh()->faceCount()) { ++ printf("WARNING: Faces may be missing in the final vertex, which could not be packed\n"); ++ continue; ++ } ++ + const HalfEdge::Face * face = chart->chartMesh()->faceAt(i); + const HalfEdge::Edge * edge = face->edge; + +- output->index_array[3*f+0] = vertexOffset + edge->vertex->id; +- output->index_array[3*f+1] = vertexOffset + edge->next->vertex->id; +- output->index_array[3*f+2] = vertexOffset + edge->next->next->vertex->id; ++ //output->index_array[3*f+0] = vertexOffset + edge->vertex->id; ++ //output->index_array[3*f+1] = vertexOffset + edge->next->vertex->id; ++ //output->index_array[3*f+2] = vertexOffset + edge->next->next->vertex->id; ++ output->index_array[3 * face_ofs + 0] = vertexOffset + edge->vertex->id; ++ output->index_array[3 * face_ofs + 1] = vertexOffset + edge->next->vertex->id; ++ output->index_array[3 * face_ofs + 2] = vertexOffset + edge->next->next->vertex->id; ++ face_ofs++; + } + ++ output->index_count = face_ofs * 3; ++ // -- GODOT end -- ++ + *error = Atlas_Error_Success; + output->atlas_width = w; + output->atlas_height = h; |