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authorMarc Gilleron <marc.gilleron@gmail.com>2022-09-19 13:43:46 +0100
committerMarc Gilleron <marc.gilleron@gmail.com>2022-09-19 13:43:46 +0100
commitc00c29a136675d9c4287d438eb37e6f665a40cb4 (patch)
tree11e4665740bd435ae8936e39f1ac622decb5d7a2
parent908795301b9e4fcf24b115329a48d7d295c13a1a (diff)
Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
-rw-r--r--doc/classes/Node3D.xml4
-rw-r--r--scene/3d/node_3d.cpp1
2 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml
index c8e2f1ac68..96ce10745d 100644
--- a/doc/classes/Node3D.xml
+++ b/doc/classes/Node3D.xml
@@ -331,6 +331,10 @@
<constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43">
Node3D nodes receives this notification when their visibility changes.
</constant>
+ <constant name="NOTIFICATION_LOCAL_TRANSFORM_CHANGED" value="44">
+ Node3D nodes receives this notification when their local transform changes. This is not received when the transform of a parent node is changed.
+ In order for [constant NOTIFICATION_LOCAL_TRANSFORM_CHANGED] to work, users first need to ask for it, with [method set_notify_local_transform].
+ </constant>
<constant name="ROTATION_EDIT_MODE_EULER" value="0" enum="RotationEditMode">
</constant>
<constant name="ROTATION_EDIT_MODE_QUATERNION" value="1" enum="RotationEditMode">
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 59ec036558..ebf26996dd 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -1037,6 +1037,7 @@ void Node3D::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_ENTER_WORLD);
BIND_CONSTANT(NOTIFICATION_EXIT_WORLD);
BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
+ BIND_CONSTANT(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
BIND_ENUM_CONSTANT(ROTATION_EDIT_MODE_EULER);
BIND_ENUM_CONSTANT(ROTATION_EDIT_MODE_QUATERNION);