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authorkobewi <kobewi4e@gmail.com>2023-01-03 17:06:36 +0100
committerkobewi <kobewi4e@gmail.com>2023-01-03 17:06:36 +0100
commitbf74ff94c8451de071a6a85f39ab37edc6ef431b (patch)
treecb59bca363d0440655cc3dc036632a8e4eaf2f86
parent26bed8aa85fc2f98e38552a82929e1deb5b29d8a (diff)
Improve remote tree node tooltips
-rw-r--r--editor/debugger/editor_debugger_tree.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 351af4508f..05f7dc9725 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -158,7 +158,11 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i];
TreeItem *item = create_item(parent);
item->set_text(0, node.name);
- item->set_tooltip_text(0, TTR("Type:") + " " + node.type_name);
+ if (node.scene_file_path.is_empty()) {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Type:") + " " + node.type_name);
+ } else {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Instance:") + " " + node.scene_file_path + "\n" + TTR("Type:") + " " + node.type_name);
+ }
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(node.type_name, "");
if (icon.is_valid()) {
item->set_icon(0, icon);