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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-07 21:16:21 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-07 21:16:21 +0200 |
commit | bef52957d00c50323824e4fa0a778453214721cf (patch) | |
tree | 91890b7d5ffe2d22f4b81220902988eb58356cf3 | |
parent | bd75e2538b659034ca82b331d2684ca87ef52fe3 (diff) | |
parent | ccc4f3899c299f39ad549236cdafc5bd954e0080 (diff) |
Merge pull request #38226 from Calinou/increase-camera3d-fov
Increase the default Camera3D field of view to 75
-rw-r--r-- | doc/classes/Camera3D.xml | 7 | ||||
-rw-r--r-- | scene/3d/camera_3d.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/rendering_server_scene.h | 2 |
3 files changed, 8 insertions, 3 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml index bfba23c7ee..6ff4875364 100644 --- a/doc/classes/Camera3D.xml +++ b/doc/classes/Camera3D.xml @@ -183,8 +183,13 @@ <member name="far" type="float" setter="set_zfar" getter="get_zfar" default="100.0"> The distance to the far culling boundary for this camera relative to its local Z axis. </member> - <member name="fov" type="float" setter="set_fov" getter="get_fov" default="70.0"> + <member name="fov" type="float" setter="set_fov" getter="get_fov" default="75.0"> The camera's field of view angle (in degrees). Only applicable in perspective mode. Since [member keep_aspect] locks one axis, [code]fov[/code] sets the other axis' field of view angle. + For reference, the default vertical field of view value ([code]75.0[/code]) is equivalent to an horizontal FOV of: + - ~91.31 degrees in a 4:3 viewport + - ~101.67 degrees in a 16:10 viewport + - ~107.51 degrees in a 16:9 viewport + - ~121.63 degrees in a 21:9 viewport </member> <member name="frustum_offset" type="Vector2" setter="set_frustum_offset" getter="get_frustum_offset" default="Vector2( 0, 0 )"> The camera's frustum offset. This can be changed from the default to create "tilted frustum" effects such as [url=https://zdoom.org/wiki/Y-shearing]Y-shearing[/url]. diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 2fcb2715be..871f3119bc 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -689,7 +689,7 @@ Camera3D::Camera3D() { viewport = nullptr; force_change = false; mode = PROJECTION_PERSPECTIVE; - set_perspective(70.0, 0.05, 100.0); + set_perspective(75.0, 0.05, 100.0); keep_aspect = KEEP_HEIGHT; layers = 0xfffff; v_offset = 0; diff --git a/servers/rendering/rendering_server_scene.h b/servers/rendering/rendering_server_scene.h index db2fbd6707..eb66cea3aa 100644 --- a/servers/rendering/rendering_server_scene.h +++ b/servers/rendering/rendering_server_scene.h @@ -82,7 +82,7 @@ public: Camera() { visible_layers = 0xFFFFFFFF; - fov = 70; + fov = 75; type = PERSPECTIVE; znear = 0.05; zfar = 100; |