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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-25 23:01:58 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-25 23:01:58 +0100 |
commit | be1bc53d42577c02cbdf32fff5e2a60234e6270a (patch) | |
tree | b2429918ce7692ebd786526f08a079d8ca9c8611 | |
parent | 8896ce1c0a0bfdae7a188c2a75021a32b6ec0009 (diff) | |
parent | 7215019020c69b4bc4fb11b92a189a94a93fa3df (diff) |
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
Add warning for radiance_size
-rw-r--r-- | doc/classes/Sky.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index 398a988d9e..6127bd0677 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -14,6 +14,7 @@ <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2"> The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be. See [enum RadianceSize] constants for values. + [b]Note:[/b] Some hardware will have trouble with higher radiance sizes, especially [constant RADIANCE_SIZE_512] and above. Only use such high values on high-end hardware. </member> </members> <constants> |