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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-09-08 20:22:30 +0200
committerGitHub <noreply@github.com>2020-09-08 20:22:30 +0200
commitbd34d38bf899ff311fb5da214c671bc886764431 (patch)
tree6c3ec45fa973680a6e8444df3aca0e9729830e5c
parent950c5567f7ff7d501544bf1d318fbb99a66ca3e4 (diff)
parent1c74fa42424d6a6cbf0cdd5b42f7bb54a1b9d7cd (diff)
Merge pull request #41888 from neikeq/sln-bom
C#: Use BOM when creating a solution
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index 6f318aab4a..cc0da44a13 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using System.Text;
using System.Text.RegularExpressions;
namespace GodotTools.ProjectEditor
@@ -88,7 +89,7 @@ namespace GodotTools.ProjectEditor
string solutionPath = Path.Combine(DirectoryPath, Name + ".sln");
string content = string.Format(SolutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
- File.WriteAllText(solutionPath, content);
+ File.WriteAllText(solutionPath, content, Encoding.UTF8); // UTF-8 with BOM
}
public DotNetSolution(string name)