diff options
author | xutaxkamay <admin@xutaxkamay.com> | 2022-06-08 14:32:41 +0200 |
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committer | Kamay Xutax <admin@xutaxkamay.com> | 2022-06-08 15:02:12 +0200 |
commit | bcdfa89ca5aeb99e9535906085b886b9636a0f4a (patch) | |
tree | 61f1d1b789990db8cf3778c7e09625f8c699f7a9 | |
parent | c09d830106a7b1e48d4cff6b818cb3979d3bde21 (diff) |
Fix (again) loading binary resources with float=64
I had an error while importing my GLB file from 32-bit precision
floating point,
I guess this was forgotten while implementing 64-bit precision floating
point.
I'm not sure if there's any other left to do though.
-rw-r--r-- | core/io/resource_format_binary.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 24458f20b4..2469e1a4be 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1547,10 +1547,11 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V case Variant::COLOR: { f->store_32(VARIANT_COLOR); Color val = p_property; - f->store_real(val.r); - f->store_real(val.g); - f->store_real(val.b); - f->store_real(val.a); + // Color are always floats + f->store_float(val.r); + f->store_float(val.g); + f->store_float(val.b); + f->store_float(val.a); } break; case Variant::STRING_NAME: { @@ -1685,7 +1686,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V f->store_32(len); const float *r = arr.ptr(); for (int i = 0; i < len; i++) { - f->store_real(r[i]); + f->store_float(r[i]); } } break; @@ -1743,10 +1744,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V f->store_32(len); const Color *r = arr.ptr(); for (int i = 0; i < len; i++) { - f->store_real(r[i].r); - f->store_real(r[i].g); - f->store_real(r[i].b); - f->store_real(r[i].a); + f->store_float(r[i].r); + f->store_float(r[i].g); + f->store_float(r[i].b); + f->store_float(r[i].a); } } break; |