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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-02-24 14:06:50 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-24 14:06:50 +0100 |
commit | bc4b7bc82e9a68975849de92ab6bdcd3f5ef4e62 (patch) | |
tree | 912f1530d19c50201ba657cbf3acd7a02a0880a3 | |
parent | 36285cd82fb323a18e1534740312a5cf2cde1d06 (diff) | |
parent | 99d740c46ed69f53a9ce55e38436f156cec3b69d (diff) |
Merge pull request #16973 from JFonS/fix_initial_gizmo_visibility
Fix visibility of gizmos on scene load
-rw-r--r-- | scene/3d/spatial.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 721641e09b..f8a5c7f400 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -188,7 +188,9 @@ void Spatial::_notification(int p_what) { if (data.gizmo.is_valid()) { data.gizmo->create(); if (data.gizmo->can_draw()) { - data.gizmo->redraw(); + if (is_visible_in_tree()) { + data.gizmo->redraw(); + } } data.gizmo->transform(); } @@ -409,7 +411,9 @@ void Spatial::set_gizmo(const Ref<SpatialGizmo> &p_gizmo) { data.gizmo->create(); if (data.gizmo->can_draw()) { - data.gizmo->redraw(); + if (is_visible_in_tree()) { + data.gizmo->redraw(); + } } data.gizmo->transform(); } |