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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-30 12:52:04 +0200
committerGitHub <noreply@github.com>2021-06-30 12:52:04 +0200
commitbb409efa1cdcf314c3c0ece2a957b750869e4b09 (patch)
treebc001ca046d5a18db86d7c07e598ae4962dfec3d
parentaceaf3953d5c251de75326058d23e44c6d116c7f (diff)
parent364416ecd86da763ccb5481b546a95933b43d522 (diff)
Merge pull request #50016 from fire/gdscript-shadow
Remove singleton variable shadowing.
-rw-r--r--modules/gdscript/gdscript_editor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index b149828a2f..c1a7bedbc8 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -3038,9 +3038,9 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
if (!is_function) {
// Guess in autoloads as singletons.
if (ProjectSettings::get_singleton()->has_autoload(p_symbol)) {
- const ProjectSettings::AutoloadInfo &singleton = ProjectSettings::get_singleton()->get_autoload(p_symbol);
- if (singleton.is_singleton) {
- String script = singleton.path;
+ const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(p_symbol);
+ if (autoload.is_singleton) {
+ String script = autoload.path;
if (!script.ends_with(".gd")) {
// Not a script, try find the script anyway,
// may have some success.