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authorK. S. Ernest (iFire) Lee <fire@users.noreply.github.com>2021-08-22 17:12:08 -0700
committerGitHub <noreply@github.com>2021-08-22 17:12:08 -0700
commitbb1c930a418c153eac7e9e85dcab023bb723dd7e (patch)
treedf90b0318c8a8f6f8f92001c64cdcead993bae76
parentb4cea107712b12ca6874fca189eef89cd37b30d7 (diff)
parente4b29cb6be2b6523d7e1fc4ae8e5f7f541847af8 (diff)
Merge pull request #51991 from requizm/fix/51990
Fix 3d animations doesn't play
-rw-r--r--scene/resources/animation.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index e6a74e7685..80e338c8e8 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -83,9 +83,11 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
const real_t *r = values.ptr();
- tt->transforms.resize(vcount / 12);
+ int transform3d_size = (int)sizeof(Transform3D);
- for (int i = 0; i < (vcount / 12); i++) {
+ tt->transforms.resize(vcount / transform3d_size);
+
+ for (int i = 0; i < (vcount / transform3d_size); i++) {
TKey<TransformKey> &tk = tt->transforms.write[i];
const real_t *ofs = &r[i * 12];
tk.time = ofs[0];