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author | Marcelo Fernandez <marcelofg55@gmail.com> | 2018-05-17 09:07:25 -0300 |
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committer | Marcelo Fernandez <marcelofg55@gmail.com> | 2018-05-17 09:07:25 -0300 |
commit | b9023715e2d2f522cd4d2c38961486eae68c50af (patch) | |
tree | 0ad2ea75c02f30ca7db0f447b5de33e8c56fdf82 | |
parent | edc3e6b0daf4acfeb3565f0f799d304d945e5a0a (diff) |
Fix missing return on Navigation2D::get_closest_point_owner
-rw-r--r-- | scene/2d/navigation2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index 4737e14111..16e0386952 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -671,7 +671,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) { if (Geometry::is_point_in_triangle(p_point, _get_vertex(p.edges[0].point), _get_vertex(p.edges[i - 1].point), _get_vertex(p.edges[i].point))) { - E->get().owner; + return E->get().owner; } } } |