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authorromulox_x <romulox_x@yahoo.com>2015-10-21 19:23:34 -0700
committerromulox_x <romulox_x@yahoo.com>2015-10-21 19:23:34 -0700
commitb86e3c3402c7a19ad34160ed36a1fae65dc43cca (patch)
tree538a11e26708d89814dc5a01c71816e9f44a0e80
parent6426ea61d7cf9e1bd7ff97831fccae0ebac3225a (diff)
added low_memory_2d_mode, to indicate when 3D post processing buffers and viewport depth buffers should not be allocated
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp17
-rw-r--r--drivers/gles2/rasterizer_gles2.h2
2 files changed, 14 insertions, 5 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index d84ee5a758..9bcce156cd 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -4075,6 +4075,8 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int
glDeleteTextures(1,&rt->color);
rt->fbo=0;
+ rt->depth=0;
+ rt->color=0;
rt->width=0;
rt->height=0;
rt->texture_ptr->tex_id=0;
@@ -4094,12 +4096,14 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int
glBindFramebuffer(GL_FRAMEBUFFER, rt->fbo);
//depth
- glGenRenderbuffers(1, &rt->depth);
- glBindRenderbuffer(GL_RENDERBUFFER, rt->depth );
+ if (!low_memory_2d) {
+ glGenRenderbuffers(1, &rt->depth);
+ glBindRenderbuffer(GL_RENDERBUFFER, rt->depth );
- glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height);
+ glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth);
+ }
//color
glGenTextures(1, &rt->color);
@@ -10293,7 +10297,11 @@ void RasterizerGLES2::_update_framebuffer() {
framebuffer.fbo=0;
}
+#ifdef TOOLS_ENABLED
framebuffer.active=use_fbo;
+#else
+ framebuffer.active=use_fbo && !low_memory_2d;
+#endif
framebuffer.width=dwidth;
framebuffer.height=dheight;
framebuffer.scale=scale;
@@ -11203,6 +11211,7 @@ RasterizerGLES2::RasterizerGLES2(bool p_compress_arrays,bool p_keep_ram_copy,boo
use_fp16_fb=bool(GLOBAL_DEF("rasterizer/fp16_framebuffer",true));
use_shadow_mapping=true;
use_fast_texture_filter=!bool(GLOBAL_DEF("rasterizer/trilinear_mipmap_filter",true));
+ low_memory_2d=bool(GLOBAL_DEF("rasterizer/low_memory_2d_mode",false));
skel_default.resize(1024*4);
for(int i=0;i<1024/3;i++) {
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 507e46ae75..85e49d4f39 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -105,7 +105,7 @@ class RasterizerGLES2 : public Rasterizer {
float anisotropic_level;
bool use_half_float;
-
+ bool low_memory_2d;
Vector<float> skel_default;