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authorAlexander Holland <alexander.holland@live.de>2018-08-23 14:15:54 +0200
committerAlexander Holland <alexander.holland@live.de>2018-08-23 14:27:06 +0200
commitb7db3a69b8bc9c377fc3b301371b7af33407555c (patch)
treef0862ece4f0c9fdcc5dfa1331b7930389286af2e
parente3014467e4e5c53b9cf072c3fb26c079fbe24104 (diff)
Fix update 2D view on selections in scene tree
-rw-r--r--editor/scene_tree_editor.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 88d614ab89..47db656017 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -521,8 +521,10 @@ void SceneTreeEditor::_selected_changed() {
void SceneTreeEditor::_deselect_items() {
// Clear currently elected items in scene tree dock.
- if (editor_selection)
+ if (editor_selection) {
editor_selection->clear();
+ emit_signal("node_changed");
+ }
}
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
@@ -546,6 +548,7 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_
} else {
editor_selection->remove_node(n);
}
+ emit_signal("node_changed");
}
void SceneTreeEditor::_notification(int p_what) {