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author | Alexander Holland <alexander.holland@live.de> | 2018-08-23 14:15:54 +0200 |
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committer | Alexander Holland <alexander.holland@live.de> | 2018-08-23 14:27:06 +0200 |
commit | b7db3a69b8bc9c377fc3b301371b7af33407555c (patch) | |
tree | f0862ece4f0c9fdcc5dfa1331b7930389286af2e | |
parent | e3014467e4e5c53b9cf072c3fb26c079fbe24104 (diff) |
Fix update 2D view on selections in scene tree
-rw-r--r-- | editor/scene_tree_editor.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 88d614ab89..47db656017 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -521,8 +521,10 @@ void SceneTreeEditor::_selected_changed() { void SceneTreeEditor::_deselect_items() { // Clear currently elected items in scene tree dock. - if (editor_selection) + if (editor_selection) { editor_selection->clear(); + emit_signal("node_changed"); + } } void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) { @@ -546,6 +548,7 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_ } else { editor_selection->remove_node(n); } + emit_signal("node_changed"); } void SceneTreeEditor::_notification(int p_what) { |