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authorVolTer <mew.pur.pur@abv.bg>2022-12-25 05:23:02 +0100
committerVolTer <mew.pur.pur@abv.bg>2023-01-23 12:05:14 +0100
commitb7b41334293e31c54484763e88fa403aa8e06638 (patch)
treed3570598a4ffd3f466816ad176022ebd94730977
parent1c5cfc4675826db05d6e7dc42b337e8b1282de08 (diff)
Fix Gradient Editor bugs
-rw-r--r--editor/plugins/gradient_editor.cpp181
1 files changed, 75 insertions, 106 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp
index c466a82f7d..92e3717f52 100644
--- a/editor/plugins/gradient_editor.cpp
+++ b/editor/plugins/gradient_editor.cpp
@@ -52,12 +52,12 @@ void GradientEditor::reverse_gradient() {
int GradientEditor::_get_point_from_pos(int x) {
int result = -1;
- int total_w = get_size().width - get_size().height - draw_spacing;
+ int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
float min_distance = 1e20;
for (int i = 0; i < points.size(); i++) {
// Check if we clicked at point.
float distance = ABS(x - points[i].offset * total_w);
- float min = (handle_width / 2 * 1.7); // Make it easier to grab.
+ float min = handle_width * 0.85; // Allow the mouse to be more than half a handle width away for ease of grabbing.
if (distance <= min && distance < min_distance) {
result = i;
min_distance = distance;
@@ -198,116 +198,87 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> mb = p_event;
- // Show color picker on double click.
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
- grabbed = _get_point_from_pos(mb->get_position().x);
- _show_color_picker();
- accept_event();
- return;
- }
-
- // Delete point on right click.
- if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- grabbed = _get_point_from_pos(mb->get_position().x);
- if (grabbed != -1) {
- points.remove_at(grabbed);
- grabbed = -1;
- grabbing = false;
- queue_redraw();
- emit_signal(SNAME("ramp_changed"));
- accept_event();
- }
- }
-
- // Hold alt key to duplicate selected color.
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) {
- int x = mb->get_position().x;
- grabbed = _get_point_from_pos(x);
- if (grabbed != -1) {
- int total_w = get_size().width - get_size().height - draw_spacing;
- Gradient::Point new_point = points[grabbed];
- new_point.offset = CLAMP(x / float(total_w), 0, 1);
+ if (mb.is_valid() && mb->is_pressed()) {
+ float adjusted_mb_x = mb->get_position().x - handle_width / 2;
- points.push_back(new_point);
- points.sort();
- for (int i = 0; i < points.size(); ++i) {
- if (points[i].offset == new_point.offset) {
- grabbed = i;
- break;
- }
+ // Delete point on right click.
+ if (mb->get_button_index() == MouseButton::RIGHT) {
+ grabbed = _get_point_from_pos(adjusted_mb_x);
+ if (grabbed != -1) {
+ points.remove_at(grabbed);
+ grabbed = -1;
+ grabbing = false;
+ queue_redraw();
+ emit_signal(SNAME("ramp_changed"));
+ accept_event();
}
-
- emit_signal(SNAME("ramp_changed"));
- queue_redraw();
}
- }
- // Select.
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
- queue_redraw();
- int x = mb->get_position().x;
- int total_w = get_size().width - get_size().height - draw_spacing;
+ // Hold Alt key to duplicate selected color.
+ if (mb->get_button_index() == MouseButton::LEFT && mb->is_alt_pressed()) {
+ grabbed = _get_point_from_pos(adjusted_mb_x);
- //Check if color selector was clicked.
- if (x > total_w + draw_spacing) {
- _show_color_picker();
- return;
- }
-
- grabbing = true;
+ if (grabbed != -1) {
+ int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
+ Gradient::Point new_point = points[grabbed];
+ new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
+ points.push_back(new_point);
+ points.sort();
+ for (int i = 0; i < points.size(); ++i) {
+ if (points[i].offset == new_point.offset) {
+ grabbed = i;
+ break;
+ }
+ }
- grabbed = _get_point_from_pos(x);
- //grab or select
- if (grabbed != -1) {
- return;
+ emit_signal(SNAME("ramp_changed"));
+ queue_redraw();
+ }
}
- // Insert point.
- Gradient::Point new_point;
- new_point.offset = CLAMP(x / float(total_w), 0, 1);
-
- Gradient::Point prev;
- Gradient::Point next;
+ // Select.
+ if (mb->get_button_index() == MouseButton::LEFT) {
+ queue_redraw();
+ int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
- int pos = -1;
- for (int i = 0; i < points.size(); i++) {
- if (points[i].offset < new_point.offset) {
- pos = i;
+ // Check if color selector was clicked or ramp was double-clicked.
+ if (adjusted_mb_x > total_w + draw_spacing) {
+ if (!mb->is_double_click()) {
+ _show_color_picker();
+ }
+ return;
+ } else if (mb->is_double_click()) {
+ grabbed = _get_point_from_pos(adjusted_mb_x);
+ _show_color_picker();
+ accept_event();
+ return;
}
- }
- if (pos == -1) {
- prev.color = Color(0, 0, 0);
- prev.offset = 0;
- if (points.size()) {
- next = points[0];
- } else {
- next.color = Color(1, 1, 1);
- next.offset = 1.0;
- }
- } else {
- if (pos == points.size() - 1) {
- next.color = Color(1, 1, 1);
- next.offset = 1.0;
- } else {
- next = points[pos + 1];
+ grabbing = true;
+ grabbed = _get_point_from_pos(adjusted_mb_x);
+
+ // Grab or select.
+ if (grabbed != -1) {
+ return;
}
- prev = points[pos];
- }
- new_point.color = prev.color.lerp(next.color, (new_point.offset - prev.offset) / (next.offset - prev.offset));
+ // Insert point.
+ Gradient::Point new_point;
+ new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
+ new_point.color = gradient->get_color_at_offset(new_point.offset);
- points.push_back(new_point);
- points.sort();
- for (int i = 0; i < points.size(); i++) {
- if (points[i].offset == new_point.offset) {
- grabbed = i;
- break;
+ points.push_back(new_point);
+ points.sort();
+ for (int i = 0; i < points.size(); i++) {
+ if (points[i].offset == new_point.offset) {
+ grabbed = i;
+ break;
+ }
}
- }
- emit_signal(SNAME("ramp_changed"));
+ emit_signal(SNAME("ramp_changed"));
+ }
}
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
@@ -321,18 +292,16 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && grabbing) {
- int total_w = get_size().width - get_size().height - draw_spacing;
-
- int x = mm->get_position().x;
-
- float newofs = CLAMP(x / float(total_w), 0, 1);
+ float adjusted_mm_x = mm->get_position().x - handle_width / 2;
+ int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
+ float newofs = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
// Snap to "round" coordinates if holding Ctrl.
// Be more precise if holding Shift as well.
if (mm->is_ctrl_pressed()) {
newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
} else if (mm->is_shift_pressed()) {
- // Snap to nearest point if holding just Shift
+ // Snap to nearest point if holding just Shift.
const float snap_threshold = 0.03;
float smallest_ofs = snap_threshold;
bool found = false;
@@ -421,7 +390,7 @@ void GradientEditor::_notification(int p_what) {
// Draw borders around color ramp if in focus.
if (has_focus()) {
- draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false);
+ draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false, 1);
}
// Draw point markers.
@@ -432,18 +401,18 @@ void GradientEditor::_notification(int p_what) {
draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col);
Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2);
draw_rect(rect, points[i].color, true);
- draw_rect(rect, col, false);
+ draw_rect(rect, col, false, 1);
if (grabbed == i) {
const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
rect = rect.grow(-1);
if (has_focus()) {
- draw_rect(rect, focus_color, false);
+ draw_rect(rect, focus_color, false, 1);
} else {
- draw_rect(rect, focus_color.darkened(0.4), false);
+ draw_rect(rect, focus_color.darkened(0.4), false, 1);
}
rect = rect.grow(-1);
- draw_rect(rect, col, false);
+ draw_rect(rect, col, false, 1);
}
}