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authorGuilherme Felipe <guilhermefelipecgs@gmail.com>2018-06-18 15:54:39 -0300
committerGuilherme Felipe <guilhermefelipecgs@gmail.com>2018-06-18 15:57:15 -0300
commitb75ad7b6b0761239b5396719b4e90b0b235c2a6a (patch)
tree1c5ad9808a1fd32b2889ccd23950b5c8ff7351f2
parentdb913cb9b872dc86c297bac8b152bb5abceff1ed (diff)
Prevent animation player crash
-rw-r--r--editor/animation_track_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 6b5dfde0b9..02d667031a 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -4116,7 +4116,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
track_edits[i]->append_to_selection(local_rect);
}
- if (_get_track_selected() == -1) { //minimal hack to make shortcuts work
+ if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work
track_edits[track_edits.size() - 1]->grab_focus();
}
} else {