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author | Guilherme Felipe <guilhermefelipecgs@gmail.com> | 2018-06-18 15:54:39 -0300 |
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committer | Guilherme Felipe <guilhermefelipecgs@gmail.com> | 2018-06-18 15:57:15 -0300 |
commit | b75ad7b6b0761239b5396719b4e90b0b235c2a6a (patch) | |
tree | 1c5ad9808a1fd32b2889ccd23950b5c8ff7351f2 | |
parent | db913cb9b872dc86c297bac8b152bb5abceff1ed (diff) |
Prevent animation player crash
-rw-r--r-- | editor/animation_track_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 6b5dfde0b9..02d667031a 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -4116,7 +4116,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) { track_edits[i]->append_to_selection(local_rect); } - if (_get_track_selected() == -1) { //minimal hack to make shortcuts work + if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work track_edits[track_edits.size() - 1]->grab_focus(); } } else { |