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author | Julian Murgia <the.straton@gmail.com> | 2019-05-17 09:27:47 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-17 09:27:47 +0200 |
commit | b72ba99939b748707736faae690e643b5d3f1fe1 (patch) | |
tree | f5ae331fa619f8e86e2080ccac965811b6c02e86 | |
parent | 2809d861568265649dc7e23e1a155c190006001b (diff) | |
parent | 3197898c8838ead7e6a447365bfc0d0daac01b22 (diff) |
Merge pull request #28950 from YeldhamDev/doc_string_format_link
Add "String Formatting" tutorial link to the 'String' doc
-rw-r--r-- | doc/classes/String.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 526a9427dc..e06f0738b8 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -7,6 +7,7 @@ This is the built-in string class (and the one used by GDScript). It supports Unicode and provides all necessary means for string handling. Strings are reference counted and use a copy-on-write approach, so passing them around is cheap in resources. </description> <tutorials> + <link>https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_format_string.html</link> </tutorials> <methods> <method name="String"> |