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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-04 12:28:58 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-04 12:28:58 +0200 |
commit | b5e4d63a0b8db639af54d97ad88aae143e0000da (patch) | |
tree | 616c069f143a9fd453c211262d945c5cbb5faaa5 | |
parent | 6b2150c60e030db4b90001dcc09fbc07aa0e682e (diff) | |
parent | 67987be6448c612b116188e088bef07e29fe5faa (diff) |
Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1
Allow values > 1 for friction and bounce in PhysicsMaterial
-rw-r--r-- | scene/resources/physics_material.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index d65b0c8927..31df35aa51 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -43,9 +43,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); } |