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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-04 12:28:58 +0200
committerGitHub <noreply@github.com>2021-05-04 12:28:58 +0200
commitb5e4d63a0b8db639af54d97ad88aae143e0000da (patch)
tree616c069f143a9fd453c211262d945c5cbb5faaa5
parent6b2150c60e030db4b90001dcc09fbc07aa0e682e (diff)
parent67987be6448c612b116188e088bef07e29fe5faa (diff)
Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1
Allow values > 1 for friction and bounce in PhysicsMaterial
-rw-r--r--scene/resources/physics_material.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp
index d65b0c8927..31df35aa51 100644
--- a/scene/resources/physics_material.cpp
+++ b/scene/resources/physics_material.cpp
@@ -43,9 +43,9 @@ void PhysicsMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_bounce", "get_bounce");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
}