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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-05 19:39:11 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-05 19:39:11 +0200
commitb5aa5bca12ef5995da8b5da9614a51a69c133112 (patch)
tree0351081b58376f9ded23d0810937b6ef57efea98
parent6bc18042c2a809a27638f410db577ff95826c49b (diff)
Fix C# API assembly build errors in generics
-rw-r--r--modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs8
-rw-r--r--modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs4
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs2
3 files changed, 7 insertions, 7 deletions
diff --git a/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs b/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs
index c978318cac..366d89b1c2 100644
--- a/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs
+++ b/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs
@@ -4,7 +4,7 @@ namespace Godot
{
public T GetNode<T>(NodePath path) where T : class
{
- return (T)GetNode(path);
+ return (T)(object)GetNode(path);
}
public T GetNodeOrNull<T>(NodePath path) where T : class
@@ -14,7 +14,7 @@ namespace Godot
public T GetChild<T>(int idx) where T : class
{
- return (T)GetChild(idx);
+ return (T)(object)GetChild(idx);
}
public T GetChildOrNull<T>(int idx) where T : class
@@ -24,7 +24,7 @@ namespace Godot
public T GetOwner<T>() where T : class
{
- return (T)GetOwner();
+ return (T)(object)GetOwner();
}
public T GetOwnerOrNull<T>() where T : class
@@ -34,7 +34,7 @@ namespace Godot
public T GetParent<T>() where T : class
{
- return (T)GetParent();
+ return (T)(object)GetParent();
}
public T GetParentOrNull<T>() where T : class
diff --git a/modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs b/modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs
index ceecc589e6..684d160b57 100644
--- a/modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs
+++ b/modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs
@@ -2,9 +2,9 @@ namespace Godot
{
public static partial class ResourceLoader
{
- public static T Load<T>(string path) where T : Godot.Resource
+ public static T Load<T>(string path) where T : class
{
- return (T) Load(path);
+ return (T)(object)Load(path);
}
}
}
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index 3a2a527704..e4818e186c 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -67,7 +67,7 @@ namespace Godot
public static T Load<T>(string path) where T : class
{
- return (T) ResourceLoader.Load(path);
+ return ResourceLoader.Load<T>(path);
}
public static void Print(params object[] what)