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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-07-06 19:16:51 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-06 19:16:51 +0200 |
commit | b5a73c9e5c9ddb45b14424fb787fea67f695a85b (patch) | |
tree | 7d5969f52d95fdb4b9927c1ea7d7e9bcd1922691 | |
parent | f8c066e97eec9c936d5e809328144d7af21acd0d (diff) | |
parent | a615d359e86de1739c5049d5552fb734e82fed09 (diff) |
Merge pull request #40157 from madmiraal/fix-39765
Clear a Bullet Area's overlappingObjects vector when removing an area from a space.
-rw-r--r-- | modules/bullet/area_bullet.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 79d8e252f0..e5e5f81d2a 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -174,6 +174,7 @@ void AreaBullet::reload_body() { void AreaBullet::set_space(SpaceBullet *p_space) { // Clear the old space if there is one if (space) { + overlappingObjects.clear(); isScratched = false; // Remove this object form the physics world |