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authorsteve <steve@relm.local>2015-09-27 17:21:32 -0700
committersteve <steve@relm.local>2015-09-27 17:21:32 -0700
commitb4daeda48ba7c180360eb21d08a38d55810722ee (patch)
treec23fe294d32b72a8569e7d4d9c2b670cd5405cc7
parent1fe5cc8e1d9fdcc3a383e936754f0323035c1f2d (diff)
improved iCloud build option description
-rw-r--r--platform/iphone/detect.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index da7e86acf5..7fd79eaf0d 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -26,7 +26,7 @@ def get_opts():
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/${IOS_SDK_VERSION}.sdk/'),
('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'),
- ('icloud', 'Support for icloud backups', 'yes'),
+ ('icloud', 'Support for iCloud', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_appirater', 'Enable Appirater', 'no'),
('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'),