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authorRémi Verschelde <rverschelde@gmail.com>2019-03-06 00:57:49 +0100
committerGitHub <noreply@github.com>2019-03-06 00:57:49 +0100
commitb4d5c1ab5be236b3b2b9f6b3b5f3445a2285df72 (patch)
tree47c568523c3049d48f5f0dd9a2c14576d0d0aa29
parentd592ee6be880ff65287cf6279a769b522b3d94f8 (diff)
parentb0f782a0e323434df36276c87dfc4def1a93eade (diff)
Merge pull request #26633 from akien-mga/driver-fallback-etc
Disable driver fallback to GLES2 by default
-rw-r--r--doc/classes/ProjectSettings.xml9
-rw-r--r--editor/editor_export.cpp16
-rw-r--r--main/main.cpp3
-rw-r--r--platform/android/export/export.cpp10
-rw-r--r--platform/android/os_android.cpp2
-rw-r--r--platform/iphone/export/export.cpp3
-rw-r--r--platform/iphone/os_iphone.cpp2
-rw-r--r--platform/javascript/os_javascript.cpp2
-rw-r--r--platform/osx/os_osx.mm2
-rw-r--r--platform/uwp/os_uwp.cpp4
-rw-r--r--platform/windows/os_windows.cpp4
-rw-r--r--platform/x11/os_x11.cpp4
12 files changed, 43 insertions, 18 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 1782edf25d..1fec737642 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -688,10 +688,13 @@
</member>
<member name="rendering/quality/directional_shadow/size.mobile" type="int" setter="" getter="">
</member>
- <member name="rendering/quality/driver/driver_fallback" type="String" setter="" getter="">
- Whether to allow falling back to other graphics drivers if the preferred driver is not available. Best means use the best working driver (this is the default). Never means never fall back to another driver even if it does not work. This means the project will not run if the preferred driver does not function.
- </member>
<member name="rendering/quality/driver/driver_name" type="String" setter="" getter="">
+ Name of the configured video driver ("GLES2" or "GLES3").
+ Note that the backend in use can be overridden at runtime via the [code]--video-driver[/code] command line argument, or by the [member rendering/quality/driver/fallback_to_gles2] option if the target system does not support GLES3 and falls back to GLES2. In such cases, this property is not updated, so use [method OS.get_current_video_driver] to query it at runtime.
+ </member>
+ <member name="rendering/quality/driver/fallback_to_gles2" type="bool" setter="" getter="">
+ Whether to allow falling back to the GLES2 driver if the GLES3 driver is not supported. Default value: [code]false[/code].
+ Note that the two video drivers are not drop-in replacements for each other, so a game designed for GLES3 might not work properly when falling back to GLES2. In particular, some features of the GLES3 backend are not available in GLES2. Enabling this setting also means that both ETC and ETC2 VRAM-compressed textures will be exported on Android and iOS, increasing the size of the game data pack.
</member>
<member name="rendering/quality/filters/anisotropic_filter_level" type="int" setter="" getter="">
Maximum Anisotropic filter level used for textures when anisotropy enabled.
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 249bbb2a39..62c0228f6a 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1163,13 +1163,23 @@ void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, in
String EditorExportPlatform::test_etc2() const {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ bool driver_fallback = ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool etc_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc");
bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2");
if (driver == "GLES2" && !etc_supported) {
- return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable 'rendering/vram_compression/import_etc' in Project Settings.");
- } else if (driver == "GLES3" && !etc2_supported) {
- return TTR("Target platform requires 'ETC2' texture compression for GLES3. Enable 'rendering/vram_compression/import_etc2' in Project Settings.");
+ return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable 'Import Etc' in Project Settings.");
+ } else if (driver == "GLES3") {
+ String err;
+ if (!etc2_supported) {
+ err += TTR("Target platform requires 'ETC2' texture compression for GLES3. Enable 'Import Etc 2' in Project Settings.");
+ }
+ if (driver_fallback && !etc_supported) {
+ if (err != String())
+ err += "\n";
+ err += TTR("Target platform requires 'ETC' texture compression for the driver fallback to GLES2.\nEnable 'Import Etc' in Project Settings, or disable 'Driver Fallback Enabled'.");
+ }
+ return err;
}
return String();
}
diff --git a/main/main.cpp b/main/main.cpp
index 9b062d3951..1ef8491a60 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -880,8 +880,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
video_driver = GLOBAL_GET("rendering/quality/driver/driver_name");
}
- GLOBAL_DEF("rendering/quality/driver/driver_fallback", "Best");
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_fallback", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_fallback", PROPERTY_HINT_ENUM, "Best,Never"));
+ GLOBAL_DEF("rendering/quality/driver/fallback_to_gles2", false);
// Assigning here even though it's GLES2-specific, to be sure that it appears in docs
GLOBAL_DEF("rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround", false);
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 0f2455914d..fc26039c28 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -658,6 +658,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
+ bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
+ !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
@@ -815,6 +817,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
+ if (tname == "uses-feature" && attrname == "glEsVersion") {
+
+ encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
+ }
+
iofs += 20;
}
@@ -1119,6 +1126,9 @@ public:
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
Vector<String> abis = get_enabled_abis(p_preset);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index b86976843c..8c4531213f 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -131,7 +131,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 05907be020..49f97e5946 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -201,6 +201,9 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset>
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
Vector<String> architectures = _get_preset_architectures(p_preset);
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index b44b3127c7..7d0fdd2078 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -120,7 +120,7 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 57ae1b6e26..34781ce365 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -829,7 +829,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 027a4e76f6..d72e6038d4 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1420,7 +1420,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 637ef5aaef..bc74da8a1b 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -202,7 +202,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -224,7 +224,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextEGL_UWP::GLES_2_0;
continue;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1a5e97cfb1..6125455e74 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1290,7 +1290,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -1312,7 +1312,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3_context = false;
continue;
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index cc4d57ea99..87b63c0982 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -299,7 +299,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
memdelete(context_gl);
context_gl = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -321,7 +321,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
continue;