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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-02-12 23:22:41 +0100
committerGitHub <noreply@github.com>2017-02-12 23:22:41 +0100
commitb2db9279fac9fa4e8a6891d269e6758a9231722c (patch)
tree10f651bb74c6f2a777a0ec9baabc7cbac7ac8085
parentf3d339e33fa0c0f7e98f4ffee068b153c038bb9b (diff)
parentab375117ba4e0549fa0b893c3f96a166042f43b9 (diff)
Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3
Enhance TextureButton and TextureRect with resize
-rw-r--r--scene/gui/texture_button.cpp146
-rw-r--r--scene/gui/texture_button.h17
-rw-r--r--scene/gui/texture_rect.cpp14
-rw-r--r--scene/gui/texture_rect.h2
4 files changed, 134 insertions, 45 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 03e37e9d9f..fb6262eff8 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -28,40 +28,35 @@
/*************************************************************************/
#include "texture_button.h"
-
Size2 TextureButton::get_minimum_size() const {
- Size2 rscale;
- if (normal.is_null()) {
- if (pressed.is_null()) {
- if (hover.is_null())
- if (click_mask.is_null())
- rscale= Size2();
+ Size2 rscale = Control::get_minimum_size();
+
+ if (!expand) {
+ if (normal.is_null()) {
+ if (pressed.is_null()) {
+ if (hover.is_null())
+ if (click_mask.is_null())
+ rscale= Size2();
+ else
+ rscale= click_mask->get_size();
else
- rscale= click_mask->get_size();
- else
- rscale= hover->get_size();
- } else
- rscale=pressed->get_size();
+ rscale= hover->get_size();
+ } else
+ rscale=pressed->get_size();
- } else
- rscale= normal->get_size();
+ } else
+ rscale= normal->get_size();
+ }
- return rscale*scale.abs();
+ return rscale.abs();
}
-
bool TextureButton::has_point(const Point2& p_point) const {
- if (scale[0] == 0 || scale[1] == 0) {
- return false;
- }
-
- Point2 ppos = p_point/scale.abs();
-
if (click_mask.is_valid()) {
- Point2i p =ppos;
+ Point2i p =p_point;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false;
@@ -119,17 +114,67 @@ void TextureButton::_notification(int p_what) {
}
if (texdraw.is_valid()) {
- Rect2 drect(Point2(),texdraw->get_size()*scale);
- draw_texture_rect(texdraw,drect,false);
-
+ Point2 ofs;
+ Size2 size = texdraw->get_size();
+ Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
+ bool tile = false;
+ if (expand) {
+ switch (stretch_mode) {
+ case StretchMode::STRETCH_KEEP:
+ size = texdraw->get_size();
+ break;
+ case StretchMode::STRETCH_SCALE_ON_EXPAND:
+ case StretchMode::STRETCH_SCALE:
+ size = get_size();
+ break;
+ case StretchMode::STRETCH_TILE:
+ size = get_size();
+ tile = true;
+ break;
+ case StretchMode::STRETCH_KEEP_CENTERED:
+ ofs = (get_size() - texdraw->get_size())/2;
+ size = texdraw->get_size();
+ break;
+ case StretchMode::STRETCH_KEEP_ASPECT_CENTERED:
+ case StretchMode::STRETCH_KEEP_ASPECT: {
+ Size2 _size=get_size();
+ float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
+ float tex_height = _size.height;
+
+ if (tex_width > _size.width) {
+ tex_width = _size.width;
+ tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
+ }
+
+ if (stretch_mode==StretchMode::STRETCH_KEEP_ASPECT_CENTERED) {
+ ofs.x = (_size.width - tex_width)/2;
+ ofs.y = (_size.height - tex_height)/2;
+ }
+ size.width = tex_width;
+ size.height = tex_height;
+ } break;
+ case StretchMode::STRETCH_KEEP_ASPECT_COVERED:{
+ size = get_size();
+ Size2 tex_size = texdraw->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ tex_regin = Rect2(ofs, size/scale);
+ } break;
+ }
+ }
+ if (tile)
+ draw_texture_rect(texdraw,Rect2(ofs,size),tile);
+ else
+ draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin);
}
if (has_focus() && focused.is_valid()) {
- Rect2 drect(Point2(),focused->get_size()*scale);
+ Rect2 drect(Point2(), get_size());
draw_texture_rect(focused,drect,false);
};
-
} break;
}
}
@@ -142,7 +187,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
- ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
+ ClassDB::bind_method(_MD("set_expand","p_expand"),&TextureButton::set_expand);
+ ClassDB::bind_method(_MD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode);
ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@@ -150,7 +196,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
- ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
+ ClassDB::bind_method(_MD("get_expand"),&TextureButton::get_expand);
+ ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode);
ADD_GROUP("Textures","texture_");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
@@ -159,7 +206,25 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
- ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"texture_scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
+
+ const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND;
+ const int STRETCH_SCALE = StretchMode::STRETCH_SCALE;
+ const int STRETCH_TILE = StretchMode::STRETCH_TILE;
+ const int STRETCH_KEEP = StretchMode::STRETCH_KEEP;
+ const int STRETCH_KEEP_CENTERED = StretchMode::STRETCH_KEEP_CENTERED;
+ const int STRETCH_KEEP_ASPECT = StretchMode::STRETCH_KEEP_ASPECT;
+ const int STRETCH_KEEP_ASPECT_CENTERED = StretchMode::STRETCH_KEEP_ASPECT_CENTERED;
+ const int STRETCH_KEEP_ASPECT_COVERED = StretchMode::STRETCH_KEEP_ASPECT_COVERED;
+ BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
+ BIND_CONSTANT(STRETCH_SCALE);
+ BIND_CONSTANT(STRETCH_TILE);
+ BIND_CONSTANT(STRETCH_KEEP);
+ BIND_CONSTANT(STRETCH_KEEP_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
@@ -227,19 +292,26 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused;
};
-void TextureButton::set_texture_scale(Size2 p_scale) {
+bool TextureButton::get_expand() const {
+ return expand;
+}
- scale=p_scale;
+void TextureButton::set_expand(bool p_expand) {
+ expand = p_expand;
minimum_size_changed();
update();
}
-Size2 TextureButton::get_texture_scale() const{
+void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) {
+ stretch_mode = p_mode;
+ update();
+}
- return scale;
+TextureButton::StretchMode TextureButton::get_stretch_mode() const {
+ return stretch_mode;
}
TextureButton::TextureButton() {
- scale=Size2(1.0, 1.0);
-
+ expand = false;
+ stretch_mode = StretchMode::STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index ef4d4d5b5b..e1d1079ceb 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -31,22 +31,28 @@
#include "scene/gui/base_button.h"
#include "scene/resources/bit_mask.h"
+#include "scene/gui/texture_rect.h"
class TextureButton : public BaseButton {
GDCLASS( TextureButton, BaseButton );
+public:
+ typedef TextureRect::StretchMode StretchMode;
+
+private:
Ref<Texture> normal;
Ref<Texture> pressed;
Ref<Texture> hover;
Ref<Texture> disabled;
Ref<Texture> focused;
Ref<BitMap> click_mask;
- Size2 scale;
+ bool expand;
+ StretchMode stretch_mode;
protected:
- virtual bool has_point(const Point2& p_point) const;
virtual Size2 get_minimum_size() const;
+ virtual bool has_point(const Point2& p_point) const;
void _notification(int p_what);
static void _bind_methods();
@@ -66,8 +72,11 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
- void set_texture_scale(Size2 p_scale);
- Size2 get_texture_scale() const;
+ bool get_expand() const;
+ void set_expand(bool p_expand);
+
+ void set_stretch_mode(StretchMode stretch_mode);
+ StretchMode get_stretch_mode() const;
TextureButton();
};
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 6a4b59c5ec..74240fe98e 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -79,7 +79,15 @@ void TextureRect::_notification(int p_what) {
draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
} break;
-
+ case STRETCH_KEEP_ASPECT_COVERED: {
+ Size2 size = get_size();
+ Size2 tex_size = texture->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale));
+ } break;
}
}
@@ -104,7 +112,7 @@ void TextureRect::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
BIND_CONSTANT( STRETCH_SCALE );
@@ -113,7 +121,7 @@ void TextureRect::_bind_methods() {
BIND_CONSTANT( STRETCH_KEEP_CENTERED );
BIND_CONSTANT( STRETCH_KEEP_ASPECT );
BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
-
+ BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED );
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index e95d742759..0d72458909 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -45,7 +45,7 @@ public:
STRETCH_KEEP_CENTERED,
STRETCH_KEEP_ASPECT,
STRETCH_KEEP_ASPECT_CENTERED,
-
+ STRETCH_KEEP_ASPECT_COVERED,
};
private:
bool expand;