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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-08-21 11:25:11 +0200 |
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committer | GitHub <noreply@github.com> | 2020-02-11 12:00:05 +0100 |
commit | b129f8d06dca6b7b7dce23e068d097569d8f8cbb (patch) | |
tree | 287b6f683affe9b239aeee36935ee02e93c0d521 | |
parent | 8cee7703a6673f9505332de1581055c821b756f0 (diff) | |
parent | 95e8375efb298d49a8000eac92f81a53190c8c6f (diff) |
Merge pull request #31525 from Chaosus/vk_shaders_do2
[Vulkan] Implemented do/while loops for shaders
-rw-r--r-- | servers/visual/rasterizer_rd/shader_compiler_rd.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/visual/rasterizer_rd/shader_compiler_rd.cpp b/servers/visual/rasterizer_rd/shader_compiler_rd.cpp index b43fabce59..5e1456dbb8 100644 --- a/servers/visual/rasterizer_rd/shader_compiler_rd.cpp +++ b/servers/visual/rasterizer_rd/shader_compiler_rd.cpp @@ -752,6 +752,10 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge code += _mktab(p_level) + "else\n"; code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } + } else if (cfnode->flow_op == SL::FLOW_OP_DO) { + code += _mktab(p_level) + "do"; + code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); + code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ");"; } else if (cfnode->flow_op == SL::FLOW_OP_WHILE) { code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; |