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author | Lewis <zavb074@live.rhul.ac.uk> | 2017-09-09 20:08:35 +0100 |
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committer | Lewis <zavb074@live.rhul.ac.uk> | 2017-09-09 20:08:35 +0100 |
commit | b11e145ddc29db27f75c463cc47c65cb8bbd205c (patch) | |
tree | b828fa3ab9b4bfb0dfd54456755545a9d3d63f7c | |
parent | d1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff) |
Removed code that flips normal if facing away from test direction
-rw-r--r-- | servers/physics/shape_sw.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index 1845188089..378f6a234e 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -1208,8 +1208,6 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx, _SegmentCullParams *p_param p_params->min_d = d; p_params->result = res; p_params->normal = Plane(vertices[0], vertices[1], vertices[2]).normal; - if (p_params->normal.dot(p_params->dir) > 0) - p_params->normal = -p_params->normal; p_params->collisions++; } } |