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authorreduz <reduzio@gmail.com>2022-04-28 11:46:45 +0200
committerreduz <reduzio@gmail.com>2022-04-28 12:19:01 +0200
commitb02c7387c7ed26f2b436964f3a771502aeef0be2 (patch)
tree0aea4a8d1e5bb6751f37b868e51e0c5280a566ed
parentd01e4124eb56698fdcd68bb3186affba97779c28 (diff)
Implement placeholder assets
* Placeholder textures * Placeholder meshes * Placeholder material This PR is the first step towards implementing https://github.com/godotengine/godot-proposals/issues/2756 It adds an asset type that uses no resources, which can be used to replace the existing ones on export for using on the upcoming server export.
-rw-r--r--doc/classes/PlaceholderCubemap.xml9
-rw-r--r--doc/classes/PlaceholderCubemapArray.xml9
-rw-r--r--doc/classes/PlaceholderMaterial.xml9
-rw-r--r--doc/classes/PlaceholderMesh.xml13
-rw-r--r--doc/classes/PlaceholderTexture2D.xml13
-rw-r--r--doc/classes/PlaceholderTexture2DArray.xml9
-rw-r--r--doc/classes/PlaceholderTexture3D.xml13
-rw-r--r--doc/classes/PlaceholderTextureLayered.xml15
-rw-r--r--scene/register_scene_types.cpp8
-rw-r--r--scene/resources/material.cpp3
-rw-r--r--scene/resources/material.h7
-rw-r--r--scene/resources/mesh.cpp14
-rw-r--r--scene/resources/mesh.h34
-rw-r--r--scene/resources/texture.cpp145
-rw-r--r--scene/resources/texture.h94
15 files changed, 395 insertions, 0 deletions
diff --git a/doc/classes/PlaceholderCubemap.xml b/doc/classes/PlaceholderCubemap.xml
new file mode 100644
index 0000000000..3617c6ac2c
--- /dev/null
+++ b/doc/classes/PlaceholderCubemap.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderCubemap" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderCubemapArray.xml b/doc/classes/PlaceholderCubemapArray.xml
new file mode 100644
index 0000000000..1fcf1e7795
--- /dev/null
+++ b/doc/classes/PlaceholderCubemapArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderCubemapArray" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderMaterial.xml b/doc/classes/PlaceholderMaterial.xml
new file mode 100644
index 0000000000..c66641d81c
--- /dev/null
+++ b/doc/classes/PlaceholderMaterial.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderMaterial" inherits="Material" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderMesh.xml b/doc/classes/PlaceholderMesh.xml
new file mode 100644
index 0000000000..cc688816b6
--- /dev/null
+++ b/doc/classes/PlaceholderMesh.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderMesh" inherits="Mesh" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="aabb" type="AABB" setter="set_aabb" getter="get_aabb" default="AABB(0, 0, 0, 0, 0, 0)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTexture2D.xml b/doc/classes/PlaceholderTexture2D.xml
new file mode 100644
index 0000000000..76e575265b
--- /dev/null
+++ b/doc/classes/PlaceholderTexture2D.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture2D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTexture2DArray.xml b/doc/classes/PlaceholderTexture2DArray.xml
new file mode 100644
index 0000000000..a502e5d334
--- /dev/null
+++ b/doc/classes/PlaceholderTexture2DArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture2DArray" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderTexture3D.xml b/doc/classes/PlaceholderTexture3D.xml
new file mode 100644
index 0000000000..d31e538307
--- /dev/null
+++ b/doc/classes/PlaceholderTexture3D.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="size" type="Vector3i" setter="set_size" getter="get_size" default="Vector3i(1, 1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTextureLayered.xml b/doc/classes/PlaceholderTextureLayered.xml
new file mode 100644
index 0000000000..39af08473a
--- /dev/null
+++ b/doc/classes/PlaceholderTextureLayered.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTextureLayered" inherits="TextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="layers" type="int" setter="set_layers" getter="get_layers" default="1">
+ </member>
+ <member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 6c0192cf44..6c71898414 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -752,6 +752,7 @@ void register_scene_types() {
GDREGISTER_VIRTUAL_CLASS(Mesh);
GDREGISTER_CLASS(ArrayMesh);
+ GDREGISTER_CLASS(PlaceholderMesh);
GDREGISTER_CLASS(ImmediateMesh);
GDREGISTER_CLASS(MultiMesh);
GDREGISTER_CLASS(SurfaceTool);
@@ -773,6 +774,7 @@ void register_scene_types() {
GDREGISTER_ABSTRACT_CLASS(BaseMaterial3D);
GDREGISTER_CLASS(StandardMaterial3D);
GDREGISTER_CLASS(ORMMaterial3D);
+ GDREGISTER_CLASS(PlaceholderMaterial);
SceneTree::add_idle_callback(BaseMaterial3D::flush_changes);
BaseMaterial3D::init_shaders();
@@ -837,6 +839,12 @@ void register_scene_types() {
GDREGISTER_CLASS(CompressedCubemap);
GDREGISTER_CLASS(CompressedCubemapArray);
GDREGISTER_CLASS(CompressedTexture2DArray);
+ GDREGISTER_CLASS(PlaceholderTexture2D);
+ GDREGISTER_CLASS(PlaceholderTexture3D);
+ GDREGISTER_ABSTRACT_CLASS(PlaceholderTextureLayered);
+ GDREGISTER_CLASS(PlaceholderTexture2DArray);
+ GDREGISTER_CLASS(PlaceholderCubemap);
+ GDREGISTER_CLASS(PlaceholderCubemapArray);
GDREGISTER_CLASS(Animation);
GDREGISTER_CLASS(AnimationLibrary);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 8e17ff35a9..16fce5e08a 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -3010,4 +3010,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
return false;
}
+
#endif // DISABLE_DEPRECATED
+
+///////////////////////
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 99e125f5b0..ce75e7e50b 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -797,6 +797,13 @@ public:
BaseMaterial3D(true) {}
};
+class PlaceholderMaterial : public Material {
+ GDCLASS(PlaceholderMaterial, Material)
+public:
+ virtual RID get_shader_rid() const override { return RID(); }
+ virtual Shader::Mode get_shader_mode() const override { return Shader::MODE_CANVAS_ITEM; }
+};
+
//////////////////////
#endif
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 3c67a20f50..1f31fab715 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -2092,3 +2092,17 @@ ArrayMesh::~ArrayMesh() {
RenderingServer::get_singleton()->free(mesh);
}
}
+///////////////
+
+void PlaceholderMesh::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_aabb", "aabb"), &PlaceholderMesh::set_aabb);
+ ADD_PROPERTY(PropertyInfo(Variant::AABB, "aabb", PROPERTY_HINT_NONE, ""), "set_aabb", "get_aabb");
+}
+
+PlaceholderMesh::PlaceholderMesh() {
+ rid = RS::get_singleton()->mesh_create();
+}
+
+PlaceholderMesh::~PlaceholderMesh() {
+ RS::get_singleton()->free(rid);
+}
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 652c045a24..b166d12ead 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -328,4 +328,38 @@ VARIANT_ENUM_CAST(Mesh::ArrayCustomFormat);
VARIANT_ENUM_CAST(Mesh::PrimitiveType);
VARIANT_ENUM_CAST(Mesh::BlendShapeMode);
+class PlaceholderMesh : public Mesh {
+ GDCLASS(PlaceholderMesh, Mesh);
+
+ RID rid;
+ AABB aabb;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_surface_count() const override { return 0; }
+ virtual int surface_get_array_len(int p_idx) const override { return 0; }
+ virtual int surface_get_array_index_len(int p_idx) const override { return 0; }
+ virtual Array surface_get_arrays(int p_surface) const override { return Array(); }
+ virtual Array surface_get_blend_shape_arrays(int p_surface) const override { return Array(); }
+ virtual Dictionary surface_get_lods(int p_surface) const override { return Dictionary(); }
+ virtual uint32_t surface_get_format(int p_idx) const override { return 0; }
+ virtual PrimitiveType surface_get_primitive_type(int p_idx) const override { return PRIMITIVE_TRIANGLES; }
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) override {}
+ virtual Ref<Material> surface_get_material(int p_idx) const override { return Ref<Material>(); }
+ virtual int get_blend_shape_count() const override { return 0; }
+ virtual StringName get_blend_shape_name(int p_index) const override { return StringName(); }
+ virtual void set_blend_shape_name(int p_index, const StringName &p_name) override {}
+ virtual RID get_rid() const override { return rid; }
+ virtual AABB get_aabb() const override { return aabb; }
+ void set_aabb(const AABB &p_aabb) { aabb = p_aabb; }
+
+ virtual int get_builtin_bind_pose_count() const override { return 0; }
+ virtual Transform3D get_builtin_bind_pose(int p_index) const override { return Transform3D(); }
+
+ PlaceholderMesh();
+ ~PlaceholderMesh();
+};
+
#endif
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 14abe13afa..f0ad26f517 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -3395,3 +3395,148 @@ CameraTexture::~CameraTexture() {
RenderingServer::get_singleton()->free(_texture);
}
}
+
+///////////////////////////
+
+void PlaceholderTexture2D::set_size(Size2 p_size) {
+ size = p_size;
+}
+
+int PlaceholderTexture2D::get_width() const {
+ return size.width;
+}
+
+int PlaceholderTexture2D::get_height() const {
+ return size.height;
+}
+
+bool PlaceholderTexture2D::has_alpha() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTexture2D::get_image() const {
+ return Ref<Image>();
+}
+
+RID PlaceholderTexture2D::get_rid() const {
+ return rid;
+}
+
+void PlaceholderTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+}
+
+PlaceholderTexture2D::PlaceholderTexture2D() {
+ rid = RS::get_singleton()->texture_2d_placeholder_create();
+}
+
+PlaceholderTexture2D::~PlaceholderTexture2D() {
+ RS::get_singleton()->free(rid);
+}
+
+///////////////////////////////////////////////
+
+void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
+ size = p_size;
+}
+
+Vector3i PlaceholderTexture3D::get_size() const {
+ return size;
+}
+
+Image::Format PlaceholderTexture3D::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+int PlaceholderTexture3D::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTexture3D::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTexture3D::get_depth() const {
+ return size.z;
+}
+
+bool PlaceholderTexture3D::has_mipmaps() const {
+ return false;
+}
+
+Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {
+ return Vector<Ref<Image>>();
+}
+
+void PlaceholderTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTexture3D::get_size);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3I, "size"), "set_size", "get_size");
+}
+
+PlaceholderTexture3D::PlaceholderTexture3D() {
+ rid = RS::get_singleton()->texture_3d_placeholder_create();
+}
+PlaceholderTexture3D::~PlaceholderTexture3D() {
+ RS::get_singleton()->free(rid);
+}
+
+/////////////////////////////////////////////////
+
+void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
+ size = p_size;
+}
+
+Size2i PlaceholderTextureLayered::get_size() const {
+ return size;
+}
+
+void PlaceholderTextureLayered::set_layers(int p_layers) {
+ layers = p_layers;
+}
+
+Image::Format PlaceholderTextureLayered::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+int PlaceholderTextureLayered::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTextureLayered::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTextureLayered::get_layers() const {
+ return layers;
+}
+
+bool PlaceholderTextureLayered::has_mipmaps() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {
+ return Ref<Image>();
+}
+
+void PlaceholderTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTextureLayered::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTextureLayered::get_size);
+ ClassDB::bind_method(D_METHOD("set_layers", "layers"), &PlaceholderTextureLayered::set_layers);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_RANGE, "1,4096"), "set_layers", "get_layers");
+}
+
+PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
+ layered_type = p_type;
+ rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
+}
+PlaceholderTextureLayered::~PlaceholderTextureLayered() {
+ RS::get_singleton()->free(rid);
+}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 525e3ff979..1318d9feaa 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -1011,4 +1011,98 @@ public:
~CameraTexture();
};
+class PlaceholderTexture2D : public Texture2D {
+ GDCLASS(PlaceholderTexture2D, Texture2D)
+
+ RID rid;
+ Size2 size = Size2(1, 1);
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(Size2 p_size);
+
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual RID get_rid() const override;
+ virtual bool has_alpha() const override;
+
+ virtual Ref<Image> get_image() const override;
+
+ PlaceholderTexture2D();
+ ~PlaceholderTexture2D();
+};
+
+class PlaceholderTexture3D : public Texture3D {
+ GDCLASS(PlaceholderTexture3D, Texture3D)
+
+ RID rid;
+ Vector3i size = Vector3i(1, 1, 1);
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(const Vector3i &p_size);
+ Vector3i get_size() const;
+ virtual Image::Format get_format() const override;
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual int get_depth() const override;
+ virtual bool has_mipmaps() const override;
+ virtual Vector<Ref<Image>> get_data() const override;
+
+ PlaceholderTexture3D();
+ ~PlaceholderTexture3D();
+};
+
+class PlaceholderTextureLayered : public TextureLayered {
+ GDCLASS(PlaceholderTextureLayered, TextureLayered)
+
+ RID rid;
+ Size2i size = Size2i(1, 1);
+ int layers = 1;
+ LayeredType layered_type = LAYERED_TYPE_2D_ARRAY;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(const Size2i &p_size);
+ Size2i get_size() const;
+ void set_layers(int p_layers);
+ virtual Image::Format get_format() const override;
+ virtual LayeredType get_layered_type() const override;
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual int get_layers() const override;
+ virtual bool has_mipmaps() const override;
+ virtual Ref<Image> get_layer_data(int p_layer) const override;
+
+ PlaceholderTextureLayered(LayeredType p_type);
+ ~PlaceholderTextureLayered();
+};
+
+class PlaceholderTexture2DArray : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderTexture2DArray, PlaceholderTextureLayered)
+public:
+ PlaceholderTexture2DArray() :
+ PlaceholderTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
+};
+
+class PlaceholderCubemap : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderCubemap, PlaceholderTextureLayered)
+public:
+ PlaceholderCubemap() :
+ PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP) {}
+};
+
+class PlaceholderCubemapArray : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderCubemapArray, PlaceholderTextureLayered)
+public:
+ PlaceholderCubemapArray() :
+ PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
+};
+
#endif