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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-05-18 12:47:55 +0200
committerGitHub <noreply@github.com>2018-05-18 12:47:55 +0200
commitb003b7d846a2aa2369a13f957131fdbc1c1cd398 (patch)
treed3dc92bc3f90daf1f8cfc5ff353ed1fbef34db6e
parent11fd889b0eca1c8390749015bc08c4e805b4ae8c (diff)
parentb3fccc5778dca7bc948c4a9dcb24da9dbb10a846 (diff)
Merge pull request #18978 from Chaosus/cubebugfix
Fix property bug in CubeMesh which prevent it from changing in inspector
-rw-r--r--scene/resources/primitive_meshes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index e0562d9e4a..5b600623b9 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -676,7 +676,7 @@ void CubeMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "divisions"), &CubeMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &CubeMesh::get_subdivide_depth);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_height", "get_subdivide_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth");